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 CAD / *33705 (-20)
  Re: 4 Wide Monster Truck
 
(...) Thanks Erik. I couldn't iamgine making a monster truck at any scale without suspension, but it did present an interesting challenge at this scale. I originally made this for my 5yo son to play with. Playable features like this are a must for (...) (21 years ago, 16-Feb-04, to lugnet.town, lugnet.cad, FTX)
 
  Mac Brick CAD 2.1b1 New Release
 
Well after some time, vacations etc, I'm back on deck and now Mac Brick CAD (MBC) 2.1 is ready. New features include: - Full text editor - New toolbar shortcuts - A few extra commands - POV export improvements - General code updates Additionally (...) (21 years ago, 15-Feb-04, to lugnet.cad.dev.mac)
 
  Automated minifig walking animation include file for Povray (Was: 8002 destroyer)
 
(...) You make a good point. still ... Someone might find some use for (URL) this include file> that I just wiped up (link goes to instructions and download page); even if it only enables us to put together simple walking animations (with (...) (21 years ago, 15-Feb-04, to lugnet.cad, lugnet.animation, FTX)
 
  Re: A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
 
(...) as (...) While this certainly has its possibilities, I'm not overly excited yet. An animation is a film, and "picking between several pre-defined choices" would pretty much take all life out of it. It's great for "mechanical" animations like (...) (21 years ago, 15-Feb-04, to lugnet.cad, lugnet.animation)
 
  Re: Anyone here know someone by the name of 'Braith'?
 
(...) Hi All, I'm usually checking a few of the newsgroups, Cad and Australia mainly. Thanks for the kind words Trev! I'll be in touch ASAP. Cheers, Braith. (21 years ago, 15-Feb-04, to lugnet.build, lugnet.cad, FTX)
 
  what next?...
 
OK, I finally figured out how to get POVRAY to generate all the snapshots ("frames") for an animated sequence. Unfortunately, I don't have any software tools to take these images and combine them into a GIF, PNG, or MPEG. What do I need to download (...) (21 years ago, 15-Feb-04, to lugnet.animation, lugnet.cad.ray)
 
  Re: A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
 
I've modified Steve's file so that it will now pose just about any minifig you throw at it. On the negative side, the colors of the minifig's "clothing" has to bet re-set manually via variables On the positive side, it will recognize skeletons! I've (...) (21 years ago, 15-Feb-04, to lugnet.cad, lugnet.animation)
 
  Re: 4 Wide Monster Truck
 
(...) Hey, Great model! I like the size, it is really minifig scale. I like the suspension, usually on a model this size someone wouldn't have any suspension. Erik Bush (21 years ago, 14-Feb-04, to lugnet.town, lugnet.cad, FTX)
 
  Re: [request] filter for PT queue
 
(...) Please take a look now. There is a new link on the top of the File Queue page, named "User List". (URL) restricts the list to those files for which the currently logged-in user has not submitted a review. Only reviews since the part was last (...) (21 years ago, 14-Feb-04, to lugnet.cad.dev.org.ldraw)
 
  Re: [request] filter for PT queue
 
(...) Actually, the PT source is freely downloadable from the PT Reference section. -Orion (21 years ago, 14-Feb-04, to lugnet.cad.dev.org.ldraw)
 
  Re: Anyone here know someone by the name of 'Braith'?
 
(...) That'll probably be Braith Garden. He posts to loc.au from time to time, although not for a while. (URL) See this post> hth Allister (21 years ago, 14-Feb-04, to lugnet.build, lugnet.cad, FTX)
 
  Anyone here know someone by the name of 'Braith'?
 
I would really like to reach this guy because his car models are just awesome. If you are him or if you know him, contact me at tjhewer@cogeco.ca (21 years ago, 14-Feb-04, to lugnet.build, lugnet.cad)
 
  Re: [request] filter for PT queue
 
(...) Have you tried to ask Steve for a copy of the source code for the Parts Tracker? Then you might be able to make a preliminary implementation yourself. Play well, Jacob (21 years ago, 14-Feb-04, to lugnet.cad.dev.org.ldraw)
 
  4 Wide Monster Truck
 
Hi all. (URL) This is a little 4 wide monster truck I made a while ago. I made a cad model of it at the time, and recently pulled my finget out and made up some instructions and a hi quality render. The render took almost 15 hours on my old steam (...) (21 years ago, 14-Feb-04, to lugnet.town, lugnet.cad, FTX)  
 
  Re: [request] filter for PT queue
 
Pretty please?........ (21 years ago, 14-Feb-04, to lugnet.cad.dev.org.ldraw)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Very true. Perhaps you should arrange for someone to email you whenever we actually agree on something here. Since that seems to be a rare occurance, it shouldn't be much of a burden on your inbox. ;^) Hmm, that'd be a nice addition to lugnet, (...) (21 years ago, 13-Feb-04, to lugnet.cad.dev)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) Ok, I didn't get that. But it's not a problem to change that. Finding things we or some agreed on is a hard job, when you do not know what you are looking for, and follow the discussions regulary. Michael (21 years ago, 13-Feb-04, to lugnet.cad.dev)
 
  Re: A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
 
That is very cool - combined with the minifig generator and a (potentially POVray-clock-based) keyframer, we would have a minifig animator. However, the primary function of Blobman, which is to codify "poses" into data - basically what you have (...) (21 years ago, 13-Feb-04, to lugnet.cad, lugnet.animation)
 
  Re: LDRAWPREDIRS LDRAWPOSTDIRS - additional search paths
 
(...) I disagree with the idea of platform specific solutions, especially since we're now thinking about including extra information in the list (such as directives to hide certain paths) to make it more compatible with the list used by MLCAD. If (...) (21 years ago, 13-Feb-04, to lugnet.cad.dev)
 
  Re: A Really Flexible LDraw/POV Animation System? (Was: 8002 destroyer)
 
(...) I am so excited about this. I went thruogh the program and discovered arrays and how they work. This is just a start. I am just learning like most others. Try it. Enter the pose you want at the top of the file. They are described. Here is the (...) (21 years ago, 13-Feb-04, to lugnet.cad, lugnet.animation)


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