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  Re: Another LDDP plugin question.
 
(...) I'm not into sourceforge and I have no time to dig myself into it, but I can send my source to someone who is willing to try it in delphi 6. Niels (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) Yeah, that's all I had to go on. I had the most trouble getting the exported function name decorations to match. Never did that before. Since all your DLLs seem to have the same symtom would you mind contributing the source for one (or more (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev)
 
  Re: Another LDDP plugin question.
 
(...) For ldglite I've been emulating LEDIT, so that means the same position as the previous part, but unrotated. This works pretty well when you're building in LEDIT mode because it's right where you're working and it's easy to move it to someplace (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: Another LDDP plugin question.
 
(...) What would the position and matrix be? I see two possibilities: Same position amd mtrix as previous part 0,0,0 and Indentity Matrix Of course we could add the ability for the user to choose between the two or input desired default position or (...) (21 years ago, 8-Jul-03, to lugnet.cad.dev, FTX)
 
  Re: New part - Castle Wall
 
In lugnet.cad, Bernd Broich wrote: < snip...> (...) I'd rather call it challenging :-)) But you are right. It shouldn't be our usuall way of working. It is sufficient for mock-ups and that was my first intention. Because result was pretty good I (...) (21 years ago, 8-Jul-03, to lugnet.cad, lugnet.cad.dat.parts)


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