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  Re: Graspable User Interfaces - 'Bricks' in CHI'95
 
Neat stuff. Thanks for posting Erik : ) I wonder if one could do something simmilar for much less $ by gutting some USB optical mice and putting the sensor assemblies in a LEGO(R) Shell. Wireless mice would be even better. Hmmmm.. where'd the mouse (...) (22 years ago, 15-Nov-02, to lugnet.cad)
 
  Rocket Launcher with Buffer Exchange and Ghosting  [DAT]
 
Well... Thanks to Miguel, Kevin, and Michael's example file, I understand this stuff now :-) Just uploading my rocket launcher model with the buffer exchange and ghosting present! 0 FILE RL-1.ldr 0 RL-1 Rocket Launcher 0 Name: RL-1.ldr 0 Author: Tim (...) (22 years ago, 15-Nov-02, to lugnet.cad.dat.models)
 
  Re: Fully revised LDraw primitives reference now on ldraw.org
 
(...) Clarity is already at top. Definitely a reference. Thanks Chris, Damien. (22 years ago, 15-Nov-02, to lugnet.cad.dev)
 
  Graspable User Interfaces - 'Bricks' in CHI'95
 
Old news but I just found it yesterday: 'Bricks' in CHI'95 Researchers at NTT and U-Toronto try physical markers on a desk as graspable user interfaces. (With help from Modulex.) The 'Bricks' are little cubes on a desk, and their positions are (...) (22 years ago, 14-Nov-02, to lugnet.cad)
 
  Re: Quick clear, Buffer Exchange and Ghost parts tutorial
 
Wow... I just studied the file, and I'm pretty sure I get it! Thanks Miguel! They do seem like very powerful commands, if you want to do instructions straight from MLCAD, and hopefully with the LPub support it will make rendering instructions with (...) (22 years ago, 14-Nov-02, to lugnet.cad.mlcad, lugnet.inst)


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