|
| | Re: 3823.dat doesn't work well with P/48 primitives
|
| (...) I've gotten this to work, but I'm curious about this as a special case. With the primitives above, I can rotate them about their Y axis to orient them correctly, *or* I can mirror or reflect them across their X and Z axes, to 'flip' them into (...) (22 years ago, 1-Oct-02, to lugnet.cad)
| | | | Microscale City - Kehaar
|
| Hey, all! I've just been playing around, trying to learn a little about MLCAD, and liked the microscale stuff by Paul Hertzog and Jeremy Sproat. So I virtually made a few buildings and locations just for fun. Please LMKWYT. Folder's at: (URL) and (...) (22 years ago, 1-Oct-02, to lugnet.announce.moc, lugnet.build.arch, lugnet.cad.mlcad)
| | | | Re: 3823.dat doesn't work well with P/48 primitives
|
| (...) Yeah, Sorry, I meant ring. I actually wrote ring the first time then changed it. I guess I should stop thinking so much :) (...) Well, I just have the search path in my program setup to search 'p/48' before it searches 'p' so I'm picking them (...) (22 years ago, 1-Oct-02, to lugnet.cad)
| | | | Re: LDraw.org to present at LEGO WORLD 2002, Zwolle, Netherlands
|
| (...) ROFL. MIBO *is* going for the ride, and doing some work there. More to come on that later, I guess. -Tim (22 years ago, 1-Oct-02, to lugnet.events, lugnet.loc.nl, lugnet.cad.dev.org.ldraw)
| | | | Re: LDraw.org to present at LEGO WORLD 2002, Zwolle, Netherlands
|
| (...) Cool. Knock 'em dead, Tim. So what building project you gonna scam parts for this time? ;-) -- Terry K -- (22 years ago, 1-Oct-02, to lugnet.events, lugnet.loc.nl, lugnet.cad.dev.org.ldraw)
| |