|
| | Re: Rotation of Systems
|
| (...) Actually, I am wanting to know how to do this programmatically (i.e. with rotation matricies) -Orion (22 years ago, 20-Sep-02, to lugnet.cad.dev)
| | | | Re: #580 / Old parts
|
| (...) You must mean these ones, don't you? (URL) started out on modelling it, but for some reason I put it aside. I even broke one of my old dear ones in order to make the inside correctly! :-o /Tore (...) (22 years ago, 20-Sep-02, to lugnet.cad)
| | | | Re: How accurate need bricks and patterns to be?
|
| (...) I agree with your orientation and part numbering and also with the de- scription. This should be an impulse to make a convention for naming and orientation of Stickers. Another problem is, how I can find out the part number when I have used (...) (22 years ago, 20-Sep-02, to lugnet.cad)
| | | | Re: Rotation of Systems
|
| (...) Put the system of parts in a sub-model, with the origin at the point of rotation, then include the sub-model and rotate that. HTH ROSCO (22 years ago, 20-Sep-02, to lugnet.cad.dev)
| | | | Re: #580 / Old parts
|
| <snip> (...) </snip> hi the old turntable was one of the first parts i missed as can be seen in this old version of the number 4 blueprint www.tu-bs.de/~y00076...uepr04.gif (the poor guy cant move his arms) and i made set 604 when i noticed the (...) (22 years ago, 20-Sep-02, to lugnet.cad)
| |