| | Re: Converter of .pov to .jpg, .bmp, or .gif
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(...) Easy answer is Povray. Why? The .pov files are just a scene definition, you actually have to render them with povray (or other raytracer) to be able to see the images. When you render the scene, you can then save it as a bitmap graphic. Martin (23 years ago, 21-Mar-02, to lugnet.cad.ray)
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| | Re: Part numbers
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(...) Thanks for reposting this, Chris. I've stuck in some comments below. (...) OK, I *totally* don't remember that. Bizarre (both my memory and the parts with two numbers). 30337.dat was just released in update 2002-01. (...) (don't remember (...) (23 years ago, 20-Mar-02, to lugnet.cad.dat.parts)
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| | Re: Requesting another plug-in for LDDesignPad
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(...) Hmmm, what technique did you use to do the scaling? 0 SCALE meta-commands, or scale and then inline. I used the inliner approach. Here's how it goes in ldglite using the familiar LEDIT style commands (with the scale and inliner extensions). (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
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| | Converter of .pov to .jpg, .bmp, or .gif
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Hello. Question to pose. I have looked through out this groups messages as well as the ldraw website and POV website, but haven't found the answer to my question. So here goes. Is there a converter tool out there to take a .pov file and make it into (...) (23 years ago, 21-Mar-02, to lugnet.cad.ray)
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| | Re: Requesting another plug-in for LDDesignPad
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Don, I tried what you suggested and it worked in L3Lab and LDView, but MLCad doesn't seem to recognize the scaling of the primitives in the part file. --Ryan (...) (23 years ago, 21-Mar-02, to lugnet.cad.dev)
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