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| | Re: video card
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| (...) Some of that might be normal behaviour, but I'm not positive from the description. Using -ledit on the command line turns on the draw to current piece mode that LEDIT uses. If you just use -le I think it should draw the whole model. You can (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
| | | | Re: video card
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| Opps. I just noticed you do have -l3 there. I missed that. So, no, I have no idea what is wrong. I can test ldglite on some beige G3/300's next Monday. James (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
| | | | Re: video card
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| Try: ldglite -v3 -l3 -ledit myfile.dat -l3 tells it to do stuff different or something like that.. ? Anyway, it is alot faster for me with -l3 James (...) (23 years ago, 23-Feb-02, to lugnet.cad.dev.mac)
| | | | LDraw.org: BricksWest 2002 Event Report
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| Hey everyone - Just threw this up online... (URL) (23 years ago, 23-Feb-02, to lugnet.cad.dev.org.ldraw, lugnet.events.brickswest)
| | | | video card
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| I have been doing an analysis of the ldglite 0.9.5 code base. Most of the ledit commands cause the image to be either invisible or render incorrectly. Also, I get a wireframe trail when I use the arrow keys. Everything re-renders fine if I cycle (...) (23 years ago, 22-Feb-02, to lugnet.cad.dev.mac)
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