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| | Re: Movement and friction
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| I was thinking of friction as a simple on/off property: connections with friction only move during construction, whereas connections without are free to move under gravity or inertia or other forces during animation of the final model. Is this too (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
| | | | Re: OS 8.6
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| In lugnet.cad.dev.mac, Don Heyse writes: <snip> (...) As a long time owner, user and developer of mac software, it is my opinion that OS X should not be an exclusive goal. In my mind the goals should be 8.6, 9.x and X. Becuase of some of the (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
| | | | Re: Movement and friction
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| (...) For the time being, Barney, the problem is that if we will have a database at all. Lugnet.CAD.Dev was very enthusiastic when we presented the idea. All wonders endure three days, this was the very example, after the three days came silence. (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.lcd)
| | | | Re: LDraw.org Tutorials - Categorization, Storage, Indexing, etc...
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| (...) I agree on PDF: it is small, searchable (you can even create an index of multiple PDF-files which you can search), multi-platform, you can add links, bookmarks, wadda ye want more? Second choice would be html... Well, I'm going back to do my (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.org.ldraw)
| | | | Re: OS 8.6
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| Hi Don, OS X is great for Unix-style development. I use it at work for that. However there isn't a decent debugger (gdb doesn't count.) Nor are there memory-bounds checker tools or any of the other niceties we take for granted elsewhere. CodeWarrior (...) (23 years ago, 11-Feb-02, to lugnet.cad.dev.mac)
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