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| | Re: mesh object transition for animation in Pov-Ray question
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| I had the same problem with wheels, you need to rotate the piece where it is declared, ie: #declare _3649_dot_dat = #if (QUAL = 0) box { <-52.99,-52.99,-10>, <52.99,52.99,10> } #else union { object { axlehol5_dot_dat matrix (...) (23 years ago, 22-Jan-02, to lugnet.cad)
| | | | Re: JAVA - Viewer for dat-Files
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| "Andy Lynch" <andy@andyandjackie.com> schrieb im Newsbeitrag news:009101c1a2a2$e4...1DMNJ01... (...) Actually I have a program version, and I collect ideas and interests for the applet. So for the part files there are three ways to do: - the (...) (23 years ago, 22-Jan-02, to lugnet.cad, lugnet.cad.dat.parts)
| | | | mesh object transition for animation in Pov-Ray question
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| I'm trying to animate the geartrain for my lego clock. This code is out of the pov-ray help file #include "colors.inc" camera { location <0, 3, -6> look_at <0, 0, 0> } light_source { <20, 20, -20> color White } plane { y, 0 pigment { checker color (...) (23 years ago, 22-Jan-02, to lugnet.cad)
| | | | Re: Font too small for Mac
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| (...) Noooo! Just make things right. Also, all those annoying, much too wide tables, makes the site almost completely unusable for me (unless I use lynx). If you want to make a multi-column layout, please do it with CSS. Jacob (23 years ago, 22-Jan-02, to lugnet.cad.dev.org.ldraw, lugnet.publish)
| | | | Re: Font too small for Mac
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| (...) Certainly! But I think Tim actually has _tried_ to move closer to the intentions with HTML with this redesign. I have not had time to look properly at the pages yet, so I can not say how close he managed to get. (...) :-) Jacob (23 years ago, 22-Jan-02, to lugnet.cad.dev.org.ldraw, lugnet.publish)
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