| | 5938 Oasis Ambush [DAT]
|
|
I began tinkering around with MLCAD again recently and decided to try my hand at rendering a LEGO set. I chose this little Adventurers set because it has always been one of my favorites. Unfortunately I ran into some problems with a few of the (...) (23 years ago, 6-Sep-01, to lugnet.cad.dat.models.sets)
|
|
| | Re: LDGLite bug report (and POV preview question)
|
|
(...) How about if we just separate the shearing "oblique" projection transformation from the underlying modeling transformation? I'd be happy using this for the default matrix. 0.707104,0,0.707104,...5,0.612372 I think it's a 45 degree spin and a (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
|
|
| | Re: LDGLite bug report (and POV preview question)
|
|
Should we change the default view to be something that is (what is the word..."only made from rotation matricies and does not produce shearing"? det(A)=1?). It bugs me that the default is flawed that way, although there are some other (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
|
|
| | Re: LDGLite bug report (and POV preview question)
|
|
(...) I'm not sure if I *want* to do this, I was just asking if it would be useful. I asked because I already added -cc and -ca (not sure what -cla is) to ldglite so I could move the camera enough to test my recent bug fixes. Since I tend to add (...) (23 years ago, 6-Sep-01, to lugnet.cad.dev)
|
|
| | Re: 8880 Super Car (Parts Wheels & Tires [2998 High] )
|
|
Thanks so much! (...) (23 years ago, 5-Sep-01, to lugnet.cad.dat.parts)
|