| | Re: The first video showing a datsville building
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Michael Horvath wrote... (...) If you want to use a fixed viewing direction while moving the camera location, you can use PovRays built-in vector arithmetic: #declare LOCA = <53,-11,-41>; #declare DIREC = <-42,34,42>; camera { location LOCA sky -y (...) (23 years ago, 4-Sep-01, to lugnet.cad)
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| | Re: Animation - LDraw Object Classes - help needed!
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(...) Cool! I'd love to. (...) I see your point. It seems like LDObject won't be the highest ancestor class anyway. I plan to define LDraw Camera and POV camera differently (but I might change my mind) Is it possible to let a compiled and (...) (23 years ago, 5-Sep-01, to lugnet.cad.dev)
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| | Re: A beginning - Lugsville!
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(...) I think the name "Lugsville" sort of suggests that it is an "official" LUGNET thing. In that way, I think it is a bit inappropriate. But it's really up to yourself to decide! (...) Are you planning to do this in DAT code exclusively, or in (...) (23 years ago, 4-Sep-01, to lugnet.cad.dev)
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| | Re: 8880 parts
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I've received and replied to Rui's message by email, but I think that it would be best if these dats could be (re)posted to lugnet.cad.dat.parts, as a couple of other people seem to want them and I can't find them in the archives. Thanks Rui. (...) (23 years ago, 4-Sep-01, to lugnet.cad)
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| | 3997 Nowhere to be Found???
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Hello all. I am a new LDRAW/MLCAD user, and am learning quickly. Today, for the fun of it, and for learning purposes, I built up a model of the tow truck in set 6468 (my son has it). Suddenly, I realized that the latest complete parts download does (...) (23 years ago, 4-Sep-01, to lugnet.cad.dat.parts)
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