To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.cadOpen lugnet.cad in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 CAD / *20005 (-10)
  Re: BNSF Covered Hopper update
 
(...) ok, now i've added it to Brickshelf: (URL) (23 years ago, 19-Aug-01, to lugnet.trains, lugnet.cad.dat.models, lugnet.cad.mlcad)
 
  Re: About my animation
 
(...) Well the idea is to show only file town01.dat rendered then the second video will show another file of the Datsville and the same with the rest of the Datville files. (...) I'm not an expert in Pov-ray, I done it in q1 because it takes less (...) (23 years ago, 19-Aug-01, to lugnet.cad)
 
  New Part Variant: 4081b - Plate 1 x 1 with Clip Light - Type 2  [DAT]
 
For those of you who want more accuracy in your classic renditions, I have created the two different versions of this part. The existing 4081.dat is really a hybrid between the two. Here is the newer (current) version, with the thicker stepped neck. (...) (23 years ago, 19-Aug-01, to lugnet.cad.dat.parts)
 
  New Part Variant: 4081a - Plate 1 x 1 with Clip Light - Type 1  [DAT]
 
For those of you who want more accuracy in your classic renditions, I have created the two different versions of this part. The existing 4081.dat is really a hybrid between the two. Here is the oldest version, with the narrow neck, typically used on (...) (23 years ago, 19-Aug-01, to lugnet.cad.dat.parts)
 
  Re: About my animation
 
Eduardo: (...) Yes. It looks okay, but most of the town seemed to be missing. Also, did the reduction of the quality level from 2 to 1 reduce the memory use? It didn't make enough of a difference for me (povray killed at 1067 Mb allocated memory). I (...) (23 years ago, 19-Aug-01, to lugnet.cad)
 
  About my animation
 
Has anyone download it ? I need coments. (23 years ago, 19-Aug-01, to lugnet.cad)
 
  Another LDrawn town (Was: Another house for datville?)
 
Mike: (...) I think that is a correct interpretation. But once Tore gets the interpreted POV-Ray file below 1 Gb, we can start adding more buildings to the town. ;-) I like the idea of "going west" and creating another town, but I am not sure I like (...) (23 years ago, 19-Aug-01, to lugnet.cad)
 
  Re: Renderings of Datsville inprogress
 
Here is the first test release of the model town01.dat of datsville remember that is only a test so don't (...) (23 years ago, 18-Aug-01, to lugnet.cad)  
 
  Renderings of Datsville inprogress
 
Yes that's right I'm working on a animation of Datsville not all datsville at once. This animation is a MPEG of 25 frames per second the dat is town01.dat the quality is set to 1, no studs for now, sw set to 0.5 and bumps set to 0. I think thats (...) (23 years ago, 18-Aug-01, to lugnet.cad)
 
  Re: Marsupial Carriers (Was: Re: *BIG* Update!)
 
(...) great! The large radar dishes are arranged such that is looks like there are spherical tanks buried in there, perhaps one single large tank. Overall the rear end reminds me of the Star Wars Calamari cruiser shape with all of the curvature (...) (23 years ago, 18-Aug-01, to lugnet.cad.ray, lugnet.build, lugnet.space)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR