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| | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| (...) Heck, it takes a while even with DSL... But well worth it. It's absolutely f***ing brilliant. :) I see everyone's now using my style of monolith. :) -- -Bones- = (URL) = NecroBones Enterprises (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: "2001: A Lego Odyssey" - A New Lego Movie!
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| Wow!.. It took forever to download (56k modem, slow connection, 2k/sec mostly) but worth well. It is very nicely done..:-) Selçuk (...) (24 years ago, 3-Jan-01, to lugnet.animation, lugnet.general, lugnet.year.2001, lugnet.build, lugnet.space, lugnet.town, lugnet.cad.mlcad)
| | | | Re: Line Thickness and Antialiasing in LdGLite 0.7.3
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| (...) Yes, more details would help. For instance, which direction is the offset: Forward, Up, Down, left, right? I'll have to try it out myself some more. If I remember correctly, I think I may have gotten better results with non-whole number (...) (24 years ago, 3-Jan-01, to lugnet.cad, lugnet.cad.dev)
| | | | Re: New Part: Panel 10 x 10 x 2 & 2/3 Corner Top
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| Interesting. Paul Easter has been working on (maybe released, I don't remember) this part, but with the number 30117. Where did the 30202 come from? Steve (...) (24 years ago, 3-Jan-01, to lugnet.cad.dat.parts)
| | | | Re: Is there some pov-ray friendly version of car wash brush part?
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| (...) Sorry, I don't have an algorithm or formula handy. Would the following steps work? The only 'magic' bit (for me) is finding a vector normal to two other vectors. That should be doable, I just don't know how to do it. Take endpoints P1 (...) (24 years ago, 3-Jan-01, to lugnet.cad.ray)
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