| | Turbo speeder [DAT]
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0 Name: sgt4.dat 0 Author: D M Garcia(dmglego@yahoo.com) 1 16 0 0 0 0 0 1 0 1 0 -1 0 0 3034.DAT 1 16 80 0 -20 1 0 0 0 1 0 0 0 1 6106.DAT 1 16 -80 0 -20 0 0 1 0 1 0 -1 0 0 6106.DAT 1 16 -120 0 100 0 0 1 0 1 0 -1 0 0 3795.DAT 1 16 120 0 100 0 0 1 0 1 (...) (24 years ago, 15-Oct-00, to lugnet.cad.dat.models)
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| | Re: Question: what order to search directories
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"Travis Cobbs" <tcobbs@san.REMOVE.rr.com> wrote in message news:G2E6LC.A9t@lugnet.com... (...) is (...) Never mind, I found it in the LDraw FAQ: 1. Current Directory 2. P 3. PARTS 4. MODELS Since my code was actually already in that order, I'm (...) (24 years ago, 15-Oct-00, to lugnet.cad.dev)
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| | Render and dat file for the Black Hawks engine.
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Well I finally decided to get with it and learn LDraw, etc, etc. Although when I went looking for it I found MLCAD...WOW! SO much easier to use, build, understand, etc, etc. I mean I went halfway through the tutorial and jumped right into making my (...) (24 years ago, 15-Oct-00, to lugnet.space, lugnet.cad, lugnet.cad.mlcad)
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| | Re: Anakin's Pod-Racer (micro-scale)
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Well, now that I've done the DAT file for the minifig whip, I've updated this other DAT file, created an image, and posted it here: "(URL) (24 years ago, 15-Oct-00, to lugnet.cad.dat.models)
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| | Re: x464.dat - minifig whip [DAT]
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[sigh]... Murphy strikes again... 0 Minifig Whip 0 Unofficial Element 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 0 CATEGORY minifig accessory 0 KEYWORDS whip bullwhip horsewhip animal drover 0 1 16 0 0 0 4 0 0 0 -24 0 0 0 4 4-4cyli.dat 1 16 0 0 (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
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| | Re: x464.dat - minifig whip [DAT]
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Someone found a bug (Thanks, Carsten)... It should be fixed now. Thanks, Franklin 0 Minifig Whip 0 Unofficial Element 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 0 CATEGORY minifig accessory 0 KEYWORDS whip bullwhip horsewhip animal drover 0 0 1 (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
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| | x464a.dat - Plant Vine [DAT]
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OK, since the DAT file I posted elsewhere ("(URL) represents the minifig whip _and_ the jungle vine, I'm posting this extra DAT file that is _specifically_ for the jungle vine. Steve, if I'm "off base" (or way out in left field) with this, please (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
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| | Re: x464.dat - minifig whip [DAT]
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As promised, here is the DAT file. Please LMKWYT! Thanks, Franklin Franklin Cain (and please do *not* call me "Frank" ;-) fwcain@yahoo.com | (URL) OR DISTRIBUTION OF MY EMAIL ADDRESS FOR UNSOLICITED COMMERCIAL PURPOSES (I.E., SPAM) IS STRICTLY (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
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| | x464.dat - minifig whip
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Hi! I've just finished a data file for the minifig whip (the part which is also used for jungle vines when molded in green). Unfortunately, since the DAT file was _so_huge_ (75k), I couldn't post it normally to ".cad.dat.parts" by any means I could (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
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| | Re: Is there a problem with part #6629?
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(...) file 6629.dat. It looks consistent to me, each peghole on the short arm has an offset of x=16 and y=12, relative to the previous hole. These ofsets follow the rule of Pythagoras, with the (in)famous 3:4:5 ratio of the 3 sides of the triangle. (...) (24 years ago, 14-Oct-00, to lugnet.cad.dev)
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| | Is there a problem with part #6629?
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I'm working with part #6629 (technic arm 1x9 with 1 bend) and have come across someting that has be perplexed. Please take a look. Hopefully I've given enough info to decipher the problem. (URL) (24 years ago, 14-Oct-00, to lugnet.cad.dev)
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| | Space Police 1 (was Re: Space Police 2 set renderings)
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Hello Kyle, Doh, you are right. Hmmmm. I have to resubmit these with the right description ;). It always seemed to me that Space Police 2 has the more 'old-fashioned' looking design. -- Greetings, Carsten Schmitz "Kyle Keppler" (...) (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
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| | Re: Space Police 2 set renderings
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Very nice logos. But those are Space Police 1: (URL) Police 2 looked like this: (URL) further beside the point, isn't it interesting that one set is 6831 and the other is 6813? ;^) ~Mark (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
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| | Re: Space Police 2 set renderings
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Hmm... If it just me or do these models look suspciously like Space Pilice 1?!? ;-) : : Kyle : : (URL) (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
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| | Space Police 2 set renderings
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Hello! I created some bricks for LDraw with Space Police 2 logos. (1 slope and two panels) So I rendered two standard set with it and put it up on my Brickshelf gallery. I think they look pretty good. Get a look at it at (URL) already submitted the (...) (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
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| | Europian truck [DAT]
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Hello, here my improved scania 8 stud wide truck thistime with a cooling trailer the doors of the trailer i have used from a model i have seen on b.lambrecht site.eric 0 FILE trailer.dat 0 Untitled 0 Name: trailer.dat 0 Author: MLCad 0 Unofficial (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.models)
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| | Re: There has to be an easier way.
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You can drop the part to the part list, or add it from the menu, providing you configured it correctly in the settings. Michael John VanZwieten <john_vanzwieten@email.msn.com> schrieb in im Newsbeitrag: G2Dz1F.ADL@lugnet.com... (...) (24 years ago, 14-Oct-00, to lugnet.cad.mlcad)
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| | Re: There has to be an easier way.
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(...) I like to support this question because I've been wondering the same thing for a long time now. (24 years ago, 14-Oct-00, to lugnet.cad.mlcad)
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| | Question: what order to search directories
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I have LDView look for dat files in the current directory, and the ldraw parts, p, and models directories (not in that order, I don't think). Is there an official order that these should be checked in, and if so, what is it? --Travis Cobbs (...) (24 years ago, 13-Oct-00, to lugnet.cad.dev)
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| | There has to be an easier way.
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Is there a way to drag a part from the part window into the model, and have it put in the same location of the previous part? Every time I drag a part into the overhead view, it ends up at z=0. -John Van (24 years ago, 13-Oct-00, to lugnet.cad.mlcad)
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