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 CAD / *15060 (-20)
  Turbo speeder  [DAT]
 
0 Name: sgt4.dat 0 Author: D M Garcia(dmglego@yahoo.com) 1 16 0 0 0 0 0 1 0 1 0 -1 0 0 3034.DAT 1 16 80 0 -20 1 0 0 0 1 0 0 0 1 6106.DAT 1 16 -80 0 -20 0 0 1 0 1 0 -1 0 0 6106.DAT 1 16 -120 0 100 0 0 1 0 1 0 -1 0 0 3795.DAT 1 16 120 0 100 0 0 1 0 1 (...) (24 years ago, 15-Oct-00, to lugnet.cad.dat.models)
 
  Re: Question: what order to search directories
 
"Travis Cobbs" <tcobbs@san.REMOVE.rr.com> wrote in message news:G2E6LC.A9t@lugnet.com... (...) is (...) Never mind, I found it in the LDraw FAQ: 1. Current Directory 2. P 3. PARTS 4. MODELS Since my code was actually already in that order, I'm (...) (24 years ago, 15-Oct-00, to lugnet.cad.dev)
 
  Render and dat file for the Black Hawks engine.
 
Well I finally decided to get with it and learn LDraw, etc, etc. Although when I went looking for it I found MLCAD...WOW! SO much easier to use, build, understand, etc, etc. I mean I went halfway through the tutorial and jumped right into making my (...) (24 years ago, 15-Oct-00, to lugnet.space, lugnet.cad, lugnet.cad.mlcad)
 
  Re: Anakin's Pod-Racer (micro-scale)
 
Well, now that I've done the DAT file for the minifig whip, I've updated this other DAT file, created an image, and posted it here: "(URL) (24 years ago, 15-Oct-00, to lugnet.cad.dat.models)
 
  Re: x464.dat - minifig whip  [DAT]
 
[sigh]... Murphy strikes again... 0 Minifig Whip 0 Unofficial Element 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 0 CATEGORY minifig accessory 0 KEYWORDS whip bullwhip horsewhip animal drover 0 1 16 0 0 0 4 0 0 0 -24 0 0 0 4 4-4cyli.dat 1 16 0 0 (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
 
  Re: x464.dat - minifig whip  [DAT]
 
Someone found a bug (Thanks, Carsten)... It should be fixed now. Thanks, Franklin 0 Minifig Whip 0 Unofficial Element 0 Author: Franklin W. Cain (fwcain@yahoo.com) 0 0 CATEGORY minifig accessory 0 KEYWORDS whip bullwhip horsewhip animal drover 0 0 1 (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
 
  x464a.dat - Plant Vine  [DAT]
 
OK, since the DAT file I posted elsewhere ("(URL) represents the minifig whip _and_ the jungle vine, I'm posting this extra DAT file that is _specifically_ for the jungle vine. Steve, if I'm "off base" (or way out in left field) with this, please (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
 
  Re: x464.dat - minifig whip  [DAT]
 
As promised, here is the DAT file. Please LMKWYT! Thanks, Franklin Franklin Cain (and please do *not* call me "Frank" ;-) fwcain@yahoo.com | (URL) OR DISTRIBUTION OF MY EMAIL ADDRESS FOR UNSOLICITED COMMERCIAL PURPOSES (I.E., SPAM) IS STRICTLY (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
 
  x464.dat - minifig whip
 
Hi! I've just finished a data file for the minifig whip (the part which is also used for jungle vines when molded in green). Unfortunately, since the DAT file was _so_huge_ (75k), I couldn't post it normally to ".cad.dat.parts" by any means I could (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.parts)
 
  Re: Is there a problem with part #6629?
 
(...) file 6629.dat. It looks consistent to me, each peghole on the short arm has an offset of x=16 and y=12, relative to the previous hole. These ofsets follow the rule of Pythagoras, with the (in)famous 3:4:5 ratio of the 3 sides of the triangle. (...) (24 years ago, 14-Oct-00, to lugnet.cad.dev)
 
  Is there a problem with part #6629?
 
I'm working with part #6629 (technic arm 1x9 with 1 bend) and have come across someting that has be perplexed. Please take a look. Hopefully I've given enough info to decipher the problem. (URL) (24 years ago, 14-Oct-00, to lugnet.cad.dev)
 
  Space Police 1 (was Re: Space Police 2 set renderings)
 
Hello Kyle, Doh, you are right. Hmmmm. I have to resubmit these with the right description ;). It always seemed to me that Space Police 2 has the more 'old-fashioned' looking design. -- Greetings, Carsten Schmitz "Kyle Keppler" (...) (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
 
  Re: Space Police 2 set renderings
 
Very nice logos. But those are Space Police 1: (URL) Police 2 looked like this: (URL) further beside the point, isn't it interesting that one set is 6831 and the other is 6813? ;^) ~Mark (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
 
  Re: Space Police 2 set renderings
 
Hmm... If it just me or do these models look suspciously like Space Pilice 1?!? ;-) : : Kyle : : (URL) (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
 
  Space Police 2 set renderings
 
Hello! I created some bricks for LDraw with Space Police 2 logos. (1 slope and two panels) So I rendered two standard set with it and put it up on my Brickshelf gallery. I think they look pretty good. Get a look at it at (URL) already submitted the (...) (24 years ago, 14-Oct-00, to lugnet.cad, lugnet.cad.ray, lugnet.space)
 
  Europian truck  [DAT]
 
Hello, here my improved scania 8 stud wide truck thistime with a cooling trailer the doors of the trailer i have used from a model i have seen on b.lambrecht site.eric 0 FILE trailer.dat 0 Untitled 0 Name: trailer.dat 0 Author: MLCad 0 Unofficial (...) (24 years ago, 14-Oct-00, to lugnet.cad.dat.models)
 
  Re: There has to be an easier way.
 
You can drop the part to the part list, or add it from the menu, providing you configured it correctly in the settings. Michael John VanZwieten <john_vanzwieten@email.msn.com> schrieb in im Newsbeitrag: G2Dz1F.ADL@lugnet.com... (...) (24 years ago, 14-Oct-00, to lugnet.cad.mlcad)
 
  Re: There has to be an easier way.
 
(...) I like to support this question because I've been wondering the same thing for a long time now. (24 years ago, 14-Oct-00, to lugnet.cad.mlcad)
 
  Question: what order to search directories
 
I have LDView look for dat files in the current directory, and the ldraw parts, p, and models directories (not in that order, I don't think). Is there an official order that these should be checked in, and if so, what is it? --Travis Cobbs (...) (24 years ago, 13-Oct-00, to lugnet.cad.dev)
 
  There has to be an easier way.
 
Is there a way to drag a part from the part window into the model, and have it put in the same location of the previous part? Every time I drag a part into the overhead view, it ends up at z=0. -John Van (24 years ago, 13-Oct-00, to lugnet.cad.mlcad)


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