| | Re: HELP !!! Rotating a cylinder
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(...) I posted the Skeleton Torso in lugnet.cad.dat.parts Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: Help generating images of ALL parts in ALL colors
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(...) FWIW, I *just* grabbed a copy of LDLite 2.0, and I'm getting the same results. Did anyone have this problem (LDLite not cropping to the actual rendered image) before LDLite 2.0? Steve (24 years ago, 11-Sep-00, to lugnet.cad)
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| | Skeleton Torso: Attn Steve Bliss [DAT]
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Here is my final version of the skeleton torso. Please send comments if you see something that needs to be improved. Steve, I originally volunteer to do the skeleton arm as well, but my priorities have changed and I will not be able to to it. Dennis (...) (24 years ago, 11-Sep-00, to lugnet.cad.dat.parts)
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| | Re: It's all clear now...
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"Steve Bliss" <steve.bliss@home.com> wrote in message news:qn1arso26cua6dm...4ax.com... (...) Like Chris, I spent probably an hour rotating, inverting, skewing the cyls.dat primitives before coming to the conclusion that I needed something else. I (...) (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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| | Re: HELP !!! Rotating a cylinder
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Travis, I want to thank you for your help and the explaination on the rotation matrix. You can see the results in the Skeleton Torso I am about to post. I have documented your help in the file. Once again, Thanks. Dennis (24 years ago, 11-Sep-00, to lugnet.cad.dev)
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