| | Re: HELP !!! Rotating a cylinder
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A few things. First, I thought I'd point out that the code actually has two spheres, SLIGHTLY offset from each other (If you zoom in far enough, you can see the a slight crease). You'll have to remove one of them in order in order to truly line up (...) (24 years ago, 7-Sep-00, to lugnet.cad)
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| | Re: September MOTM Winner :-)
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"Joseph Gonzalez" <hsadm2.jgonzale@ema...ate.ut.us> wrote in message news:G0Iyo0.862@lugnet.com... (...) jump (...) Yeah I can understand. But you realize that that kind of advice would have been given to anyone - and it really does make the image a (...) (24 years ago, 7-Sep-00, to lugnet.cad.dev.org.ldraw)
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| | HELP !!! Rotating a cylinder [DAT]
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Hi all. I am modeling the torso of the skeleton and I need help in rotating a cylinder to an exact position. The cylinder is part of the ball-joint. See photo at (URL) use MLCad for view the file I write in notepad. But I can not position the (...) (24 years ago, 7-Sep-00, to lugnet.cad)
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| | Re: Parts and Kits Reference Database
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(...) I have a feeling not even TLG has that... -- Tore Eriksson Sweden ICQ: 76066510 LEGO: MOC++++ FS,SP,TO++ TC+ LS YB@m (24 years ago, 7-Sep-00, to lugnet.admin.database, lugnet.cad, lugnet.cad.dev, lugnet.db.inv, lugnet.general)
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| | Re: September MOTM Winner :-)
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congrats, jonathan! (...) this kind of hurts, though, considering the hoops you guys suggested i jump through to improve the picture i originally submitted. oh well! ..joseph g (...) (24 years ago, 7-Sep-00, to lugnet.cad.dev.org.ldraw)
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