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| | Re: Site change suggestion
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| In lugnet.cad.dev.org.ldraw, Travis Cobbs writes: <snip> Great thread. A few points off the top of my head, no order... <user hat on> Fred Gloeckner's comments aside (let's face it, he's way smarter than most of us at using these tools) LEdit is (...) (24 years ago, 29-Jun-00, to lugnet.cad.dev.org.ldraw)
| | | | Question about "minifig tool oilcan"
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| Is it official yet? Has it even been submitted for voting and if not why not? (24 years ago, 29-Jun-00, to lugnet.cad.dev)
| | | | Group project, anyone?
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| Hey, Has anyone ever created a SimCity2000 or 3000 tileset using LDraw? I know that L3Lab is perfect for this (just remove studs & lines). We could create a tilesets for each lego genre: space, town, etc. I've experimented with this, achieving mixed (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.ideas) !
| | | | eliminating polygons?
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| Hi, I was just wondering, Does a utility exist (either for .Dat or .Dxf or .Pov) that automatically eliminates all polygons that are not visible? I thought this might cut rendering time in POVray, and I'm trying to export *.dat files to other (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
| | | | eliminating polygons?
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| Hi, I was just wondering, Does a utility exist (either for .Dat or .Dxf or .Pov) that automatically eliminates all polygons that are not visible? I thought this might cut rendering time in POVray, and I'm trying to export *.dat files to other (...) (24 years ago, 29-Jun-00, to lugnet.cad.dat.parts)
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