| | Re: Performance Improvement
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Damien Duquennoy wrote... (...) L3Lab draws a quad as two triangles. You can see this yourself, when you turn off dither-transparency and use true transparency. Because the two triangles share a side, the quad-division line gets drawn twice and is (...) (25 years ago, 19-Apr-00, to lugnet.cad.dev)
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| | Re: Problem with BFC
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Damien Duquennoy wrote... (...) Your parts renders OK in L3Lab with BFC enabled. /Lars (25 years ago, 18-Apr-00, to lugnet.cad.dev)
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| | Re: Comments on parts up for vote- Pt 1
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Chris Dee wrote... (...) "L3P -check" has always been able to spot singular matrices, simply because POV cannot handle them. L3Lab uses the same file parser as L3P (which BTW is public available in ldglite). However, L3Lab could easily render edge (...) (25 years ago, 18-Apr-00, to lugnet.cad.dev)
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| | Re: BFC: LITS 2
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Steve Bliss wrote... (...) Running "l3p -check" (checks all DAT's in P and PARTS) revals: SKIPPING "4285.DAT" Line 981: Singular matrix: 1 16 10 4 10 6 0 0 0 0 0 0 0 6 1-4cyli.dat SKIPPING "6043.DAT" Line 17: Singular matrix: 1 16 0 20 -16 8 0 0 0 0 (...) (25 years ago, 18-Apr-00, to lugnet.cad.dev)
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| | Re: open source & inventory ?
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Jonathan Wilson wrote... (...) Don Heyse has published source for ldglite, an OpenGL extension of ldlite for Windows/Linux/Mac using L3 parser/viewer at (URL) Zide has published the source for LeoCAD, see (URL) (25 years ago, 18-Apr-00, to lugnet.cad.dev)
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