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 Building / Sculpture / 1141 (-5)
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Yep, that should work. You might get some funky pieces around the edges of the mesh, but most of it should be good. If you want a studs up landscape, use "-q -n" in your commandline. (...) I look forward to some cool results! --Bram (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Hey James, right now there are no inner workings on any of the rendered models. It's up to you to figure out how to build the shape my program spits out. --Bram (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) I used someone else's library to read in the PLY files, so I'm not sure what it prefers. STL is a simpler format, so I wrote that parser myself...and haven't had any problems with it. (...) Try saving as PLY binary from 3D Object Converter. As (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
Very cool. So it looks like this was used for a class project (based on the header of the paper). If so, I hope you got an A. The paper itself looks exactly like papers I've looked at in the past that were presented at SIGGraph. It seems to not like (...) (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad, FTX)
 
  Re: First SNOT spheres, now SNOT bunnies?
 
(...) Those sculptures look great with studs-all-the-way - it looks like you have released a whole new degree of freedom in sculpting! (18 years ago, 15-Dec-06, to lugnet.build.sculpture, lugnet.cad)


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