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(...) The Lego software does in fact only give the outline on a lego grid rather than where each brick goes. It works pretty good most of the time. When building large scale models, it is a bit of a different way of building than the Staue of (...) (19 years ago, 2-Sep-05, to lugnet.build.sculpture, FTX)
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| | Re: On creating life-sized sculpture
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It depends on what the sculpture is going to be used for. If it will be on display where random people will touch it you'll probably want to have a metal skeleton within. For the 5'6" (URL) angel sculpture> I got away with it being exactly 2 bricks (...) (19 years ago, 2-Sep-05, to lugnet.build.sculpture, FTX)
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| | Re: On creating life-sized sculpture
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(...) I presented a talk at Brickfest2005 about the theory of automated brick layout. Slides from the talk are at: (URL) I made a 5'6" sculpture of the Stanford Angel this way. (Shipping it across the country to Brickfest was painful.) The plans for (...) (19 years ago, 2-Sep-05, to lugnet.build.sculpture, FTX)
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| | Re: On creating life-sized sculpture
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(...) Hey, I am not sure about MLCAD type stuff as I have never used it. But the Lego company uses a program called Legoizer (although I think it has changed names since I left the company). Essentially, you build a 3D version of what you want in 3D (...) (19 years ago, 1-Sep-05, to lugnet.build.sculpture)
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| | Re: On creating life-sized sculpture
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Hi Ryan, All my sculptures are small (2 feet or smaller) because my husband doesn't want me to build anything bigger than the dogs ;) Seriously, I don't know how you would do that with MLCad (I find LeoCAD very difficult to use IMHO), because most (...) (19 years ago, 1-Sep-05, to lugnet.build.sculpture)
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