To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.militaryOpen lugnet.build.military in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Military / 1283
1282  |  1284
Subject: 
Re: Hello out there--aka FEEDBACK NOW!!
Newsgroups: 
lugnet.general, lugnet.build.mecha, lugnet.build.military
Date: 
Sat, 3 May 2003 00:36:03 GMT
Viewed: 
26 times
  
All of these posts together gave me about 4 posts of feedback.  The whole
reason I unlurked is to get feedback.  I think it would be nice to have a
bit more than 4 posts, especially when 3 are all about the same group of
vehicles.
So, PLEASE tell me what you think of all these, preferably in their own
threads.I dont even mind severe criticism, as long as I get some
recommendations to correct the problems

One thing that you may want to try Spencer is consolidating all of those
posts into one big announcement.  You'll probably get more comments per
responses that way and threads have a tendency to reach a critical mass once
they get to a certain size.

Since mecha aren't really my thing (I'm amazed by the ones that I see posted
on brickshelf, but since I don't build them I don't really get them) I'll
comment on the models in my area of interest.

Your Helo has some nice features like the engine pods (evokes the real world
Mi-Mil 24 Hind) and the rear hatch (brings to mind the CH-53 or any other
large cargo helo).  The Tie fighter canopy doesn't really work for me but
that's mainly due to the trapezoidal and octogonal markings than anything
else.  You may also want to think about beefing up the tail spar and
shrinking down the tail rotor.

From a subject standpoint, most helos can either carry heavy armament or
troops, and those few that can do both rarely in practice do so at the same
time.  If you're going for more of a gunship, build in bigger stub wings for
more weapons, turretted optics on the front or (even better) the rotor mast,
and maybe some trainable guns targeted by a second crew member.  If you want
more of a troop carrier make it bigger so that it can carry more troops,
remove the wings in favor of side doors for quicker troop deployment and
maybe add in some door gunners for suppressive fire.

Your cruise missile really reminds me of a swept winged V-1 Buzz bomb (its
the podded engines mainly).  You may want to use some smaller wing parts
like 2x4 wedge plates.

In your plane folder your ground attack aircraft looks like a nice Close Air
Support craft.  Unless those cannons on the wingtips are Directed Energy
Weapons, that pilot is going to have a heck of a time aiming those things
while throwing that plane around the sky.  I'll admit that they are more
interesting out there than real world gun installations (try finding the gun
aperture on the F-22 - it's under a small door that only opens while its
firing).

Your X-plane is pretty nifty, but to me it would look better if the rotating
engines were mounted on wings not unlike your VTOL craft's.

In your ground unit folder I like your use of SNOT on the tank, but the high
hull makes it look sort of like an old fashioned WWI battlewagon.  This
clashes with the sci-fi/modern look of the turret, and while external ammo
belts aren't the best idea in the real world they still look pretty cool.

Bryce Rollins



Message is in Reply To:
  Hello out there--aka FEEDBACK NOW!!
 
My most recent mech, one that im pretty proud of: (URL) new helicopter, fairly good IMHO, (URL) mech-ish thing that i like, despite the color scheme: (URL) missile is seen here: (URL) mix of older MOCs that i posted all in one: (URL) of these posts (...) (22 years ago, 2-May-03, to lugnet.general, lugnet.build.mecha, lugnet.build.military)

4 Messages in This Thread:



Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR