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 Building / Mecha / 9934
9933  |  9935
Subject: 
Re: mecha "moonbase" idea
Newsgroups: 
lugnet.build.mecha
Date: 
Thu, 18 Sep 2003 00:08:20 GMT
Viewed: 
680 times
  
I guess we could fix that by making the legs and hips one whole "part" so that
the builder of the legs can use whatever joint method they want. I think it
would be a good idea to seperate parts into classifications for mecha sizes
though. For example, you can have light mech legs, which can use many different
joint techs, but you wouldnt want a light mechs smaller legs holding up a heavy
mechs torso and arms, not only would it fall but it would look odd.

What i really have envisioned is a extremely basic base part, with many slots
and holes that can be filled in with weapons, details, and limbs. We could try
to make a certain list of approved connection points. Like a pin and hole or
hinge and bar piece.so only certain parts can fit in certain slots. If i can
manage, i will try and through together my idea of a "basic" torso, as well as
several parts that can be added.

On main problem i see however is color scheme. I was thinking the base parts
could be a single color, and the addons (like armor, weapons, etc.) could add
the different colors, so that you could take parts off of oen mecha, and put
them on another without having two different color schemes.

P.S. Still on painkillers :)



Message is in Reply To:
  Re: mecha "moonbase" idea
 
"Frank Kopanitsanos" <ufote1@hotmail.com> wrote in message news:HLA8B4.zoA@lugnet.com... (...) the (...) heads, (...) mecha??? (...) have (...) boosters, (...) killers (...) is (...) elaborate or (...) Im currently shopping for parts for my own (...) (21 years ago, 16-Sep-03, to lugnet.build.mecha)

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