Subject:
|
Re: Another Transformer - Trixie
|
Newsgroups:
|
lugnet.build.mecha
|
Date:
|
Wed, 19 Mar 2003 21:47:40 GMT
|
Viewed:
|
1267 times
|
| |
 | |
In lugnet.build.mecha, Andrew Saada writes:
> Jeremiah-
>
> Hi. When I saw Bitstream I was amazed! (Wasn't posting yet.) As Bruce said,
> your Transformers are outstanding! I had seen some sculptural and robot-mode
> renditions before but creations like yours are rare.
> Well I was perusing .Mecha and I thought I should add my comments and
> questions, most of which have been answered. ;-P
> When I opened the first Trixie pic I know I said to myself "That's a
> Transformer?!" Then second pic: "WOW." I too think the stickshift/antenna
> joint technique is nifty. I had seen that used before but did not think of
> it as "legitimate" LEGO construction. But I think it stands to reason, along
> with a slew of stuff I've seen over the past year, as bona fide
> construction. I also think that the helmet is perfect in this situation. As
> I said, I didn't "see" a helmet in the vehicle mode.
Thanks. I agree that some techniques can seem 'questionable' at first, for
one reason or another. Over time, though, I've found that experimenting with
the ideas and keeping a lookout for how others use them in their designs can
really open up possibilities you wouldn't have thought of otherwise. At
first, I didn't think I'd be able to make a transformer so small, but the
antenna-arms helped a lot.
> Other thing I wanted to post about was sketching. I just read through and
> looked at the drawings of Bitstream. Thanks a lot for posting those, as well
> as your comments. I have a better idea now of how to approach the design
> process. As my prof in 3-D Design has said, like you stated, "you can draw
> all you want but you won't *really* have an idea until you work with the
> material." (Oh and the resolution quality is fine.) I want to study those
> scans again. From viewing them, I do want to know if you find using grid
> paper beneficial? I can see how it might help with proportions. Another
> question that comes to mind is do you know of any joint/ligament combos that
> will not work? Just wondering.
Well, I was schooled in drafting originally, so I'm kinda wired for grid
paper. Later on, in art school, I thought I could work just on
paper/computer like I could in drafting, which is probably why I got kicked
out :). Like your prof says, the material makes all the difference.
As for joints that don't work, I can't really think of any. Every joint
has a good use somewhere; it's just a matter of knowing the pros and cons of
each technique and figuring out how to incorporate them.
> You definitely read a sense of Bitstream's character from this
> http://www.brickshelf.com/gallery/BrokenEarth/Bitstream/Sketches/bits10.jpg
> (well of course the other too). The color sketch of Trixie is cool.
> Alright, I look forward to the next creation. Keep up the great work!
> I did attempt a Bionicle-based Rattrap over the summer for my friend's 21st
> birthday but it's still in the works (had some problems with the head).
> Maybe I'll work on it. In the meantime, I definitely want to attempt some
> TFs like yours.
>
> ciao&salaam
> -Andrew Saada
>
> PS>Thanks for that website link.
Thanks a lot for your comments!
-jeremiah-
|
|
Message is in Reply To:
 | | Re: Another Transformer - Trixie
|
| Jeremiah- Hi. When I saw Bitstream I was amazed! (Wasn't posting yet.) As Bruce said, your Transformers are outstanding! I had seen some sculptural and robot-mode renditions before but creations like yours are rare. Well I was perusing .Mecha and I (...) (22 years ago, 14-Mar-03, to lugnet.build.mecha)
|
11 Messages in This Thread:     
        
    
    
- Entire Thread on One Page:
- Nested:
All | Brief | Compact | Dots
Linear:
All | Brief | Compact
|
|
|
|