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Subject: 
Re: Mechastruct Entry: HJ-025 GOBLIN
Newsgroups: 
lugnet.build.mecha
Date: 
Sat, 28 Dec 2002 23:07:00 GMT
Viewed: 
401 times
  
hajime mashte, kotaro!  i am elated to see some japanese work posted in
lugnet.  since the whole mecha thing was created by japanese i feel that you
have greater "insight" into the genre (no offense to anyone else).  any
feedback you can give regarding our mecha creations would be invaluable.
now for my opinion about the goblin:  my most favorite part about the goblin
is its versatility--how it can be used in a number of different
circumstances with a number of different weapons (sniper's my favorite, and
i love the plexiglass shield).  also, it's so compact, yet nevertheless it
maintains its menacing look.  another thing, i would have never guessed that
there was a minifig in that suit until i saw it opened.  it is so cool to
see small mecha that still maintain that "anime" look--that's hard to do.
nice job.  can't wait to see more of your work.

In lugnet.build.mecha, Kotaro Ono writes:
Hello MECHGUYS. I haven't seen you for a long time. B-)
So now, maybe you know, here is my entry.

Name;
GOBLIN
Build;
Kotaro Ono
Entry;
category(1) --- mechs/mecha under eight (8) inches tall

Photos;
GOBLIN --- basic_style & how to wear.
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=29489
       --- some pictures with the NIGHTMARE.
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=28311
GOBLIN the Beater --- c.q.b._combat_unit
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=29700
GOBLIN the LineKeeper --- gunfight_unit
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=29605
GOBLIN the SnipeMaster --- sniping_unit
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=29722

BackStory;
The Hunting_Jacket-026 GOBLIN was produced as a mass_production_type
of HJ-014-vis2./NIGHTMARE_the_2nd_vision.
To keep maintenance costs low, GOBLIN was developped with Weapon_Unit
_Changing_System(WUCS). To change some weapon_units, GOBLIN can be
adapted to various battle conditions and situations against "the HOLLOW".

In the WILDHUNT_PROJECT, GOBLINs act as "beaters" at the hunting.
They keep contact with each other, have a network about battlefield
information, make the front line, and drive "the HOLLOW" into a hunter
---the NIGHTMARE.


I'm looking forward to hear your impression. ;-)
Thanks in advance.


Best Regards
and Merry X'mas !!
====================
Kotaro Ono/EARL-0
http://www.brickshelf.com/cgi-bin/gallery.cgi?m=EARL-0



Message has 1 Reply:
  Re: Mechastruct Entry: HJ-025 GOBLIN
 
(...) Hajimemashite, Coronado san. :) I prefer your MOC-mech(mecha1) than GunJin. I feel Gunjin is smart, well-colour-schemed, but not so hot. On the other hand, your "mecha1" has heavy-shape, cool-edge, and very hard millitary style. I love it. (...) (22 years ago, 4-Jan-03, to lugnet.build.mecha)

Message is in Reply To:
  Mechastruct Entry: HJ-025 GOBLIN
 
Hello MECHGUYS. I haven't seen you for a long time. B-) So now, maybe you know, here is my entry. Name; GOBLIN Build; Kotaro Ono Entry; category(1) --- mechs/mecha under eight (8) inches tall Photos; GOBLIN --- basic_style & how to wear. (URL) --- (...) (22 years ago, 23-Dec-02, to lugnet.build.mecha)

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