| | Re: Codename Carver Christopher Snead
| | | (...) pic, I was intrigued by the hint of a worm gear in the thigh area. My favorite parts of this mecha are the head and the feet. I also like the way you made the lower legs, with the Gundam-esque bulge. A fine model indeed! And it looks very (...) (23 years ago, 4-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
| | | | | | | | Re: Codename Carver Tony Knaak
| | | | | (...) For my articulation, I just counted all the moveable joints. I strive for the most poseable creations I can make, as close to real human movement as possible. The problem I run into is that I add alot of weight in the torso and arms, and the (...) (23 years ago, 5-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
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