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 Building / Mecha / 6100
    Re: Codename Carver —Christopher Snead
   (...) pic, I was intrigued by the hint of a worm gear in the thigh area. My favorite parts of this mecha are the head and the feet. I also like the way you made the lower legs, with the Gundam-esque bulge. A fine model indeed! And it looks very (...) (22 years ago, 4-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
   
        Re: Codename Carver —Tony Knaak
   (...) For my articulation, I just counted all the moveable joints. I strive for the most poseable creations I can make, as close to real human movement as possible. The problem I run into is that I add alot of weight in the torso and arms, and the (...) (22 years ago, 5-Mar-02, to lugnet.build.mecha, lugnet.space, lugnet.loc.us.ks)
 

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