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 Building / Mecha / 5832
    Nosrai light mecha —Travis Dickinson
   Here it is, my latest mecha. It was a influenced some by Heavy Gear, especially the engine. The engine is a modified three year old design. I borrowed the elbow design from Chris Maddison's Maelstrom. I carried that over to the leg to create a (...) (23 years ago, 4-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Eric Sophie
     Travis, I checked out the Nosrai, what I like best is the way the head covers the minifig when it closes. The feet are interesting too. Hey this is tough for me to say cause I make a point of always trying to be nice, but ugg! the hands! not the (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
    
         Re: Nosrai light mecha —Travis Dickinson
     Thanks Eric. The helmet was the first or second thing built. The modified engine might have been first. I just made a new set of hands. I'll have new images up in a day or so. The other mech in the comparison shot is the Tyr. Comparison shots use (...) (23 years ago, 4-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Christopher Snead
     (...) the katana is cool. Minifig legs for hands may be played out, but they're great for holding stuff well. I think if they weren't so overused, they could still be used to advantage on just the right mecha, IMO. Later, Chris (23 years ago, 5-Feb-02, to lugnet.build.mecha)
    
         Re: Nosrai light mecha —Travis Dickinson
     This is the first mecha I've gotten to kneel. Of course, my previous mecha weren't built with kneeling in mind. I don't know what to call that melee weapon, but it's my first success at that type. As for the hands, I used that design b/c it works, (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Travis Dickinson
     I would like to thank everyone for their compliments and suggestions. I am in the process of implementing those suggestions with a few changes of my own. Version 2 will be up later this week. Version 1 will remain b/c I still like it. Travis (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Chris Maddison
     (...) designs are ingenious. ;-) -Chris (23 years ago, 5-Feb-02, to lugnet.build.mecha)
    
         Re: Nosrai light mecha —Travis Dickinson
     Thanks. Nice to see you like the joints :) Travis Dickinson (...) (cut) (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Stuart Immonen
     (...) Ah, a highly underused technique, IMO. But then, lots of builders aren't that concerned with extreme articulation-- it's also hard to manage, IRL. But, I see it all the time in Hobby Japan, so I often think about implementing it in Lego-- (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
    
         Re: Nosrai light mecha —Travis Dickinson
     Depending on size, I try to get decent elbow and knee movement; good hip and ankle movement for a leg forward stance or legs apart stance; and arm rotation along each axis. I will sacrifice some movement for stability. The kneeling stance was a pain (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —John Carroll
     (...) shoulders were a little chunkier but that is just my mecha style coming through. (example 2 1x2 inverse slopes and 2 2x2 double inverse slopes with that 2x2 plate on top) But this thing is really cool. I'd love to see it built out of bricks. (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
    
         Re: Nosrai light mecha —Travis Dickinson
     Thanks. Actually, this color scheme is possible. The only problem is that to get most of the sand green parts, you need the Statue of Liberty sculpture ($200 - ouch). I'm sure the other common colors would look good in place of the sand green. (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Mark Neumann
     Not bad, not bad. I like the hatches. The head piece especially. Everything looks like it would seal up nicely too. legs and feet are pretty darn cool as well. What I think needs work, is the shoulders. A little too square for my tastes. You know? (...) (23 years ago, 6-Feb-02, to lugnet.build.mecha)
    
         Re: Nosrai light mecha —Travis Dickinson
     Thanks. There are few gaps, but you have to look for them. Travis Dickinson (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Geordan Hankinson
   Hey neat, I like this one, loks like it has good poseability and is really nicely detailed. I love the backpack as well. The sword using katana's is a nice touch as well. :^) May I suggest not using so many upside down plates and such? It seems to (...) (23 years ago, 6-Feb-02, to lugnet.build.mecha)
   
        Re: Nosrai light mecha —Travis Dickinson
   I'm glad you like it. As for the SNOT design, esp. around the arm, I didn't plan it like that. It just happened. Version 2 will change some of that. I'm trying not to make drastic design changes. Travis Dickinson (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

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