Subject:
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Re: Nosrai light mecha
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Newsgroups:
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lugnet.build.mecha
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Date:
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Tue, 5 Feb 2002 06:33:51 GMT
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Viewed:
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381 times
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Depending on size, I try to get decent elbow and knee movement; good hip
and ankle movement for a leg forward stance or legs apart stance; and
arm rotation along each axis. I will sacrifice some movement for
stability. The kneeling stance was a pain to achieve both IRL and in
CAD. However, it was a pain worth experiencing.
Thanks for the compliments and for carrying out my request.
Travis Dickinson
Immonen wrote:
(cut)
>
> Ah, a highly underused technique, IMO. But then, lots of builders aren't
> that concerned with extreme articulation-- it's also hard to manage, IRL.
> But, I see it all the time in Hobby Japan, so I often think about
> implementing it in Lego-- great job here!
>
> Love the "face"-- sinister! Love the leg design. I don't mind the hands--
> it's often used because it works!
>
> And I love the double-bladed weapon! OW!
>
> Man! manymechsmakemoremessages!
>
> Wonderful, Travis! Thanks!
>
> (PS pix of Morpheus' butt up soon)
>
> stuart
>
> > http://home.sc.rr.com/sivar/
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Message is in Reply To:
| | Re: Nosrai light mecha
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| (...) Ah, a highly underused technique, IMO. But then, lots of builders aren't that concerned with extreme articulation-- it's also hard to manage, IRL. But, I see it all the time in Hobby Japan, so I often think about implementing it in Lego-- (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
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