Subject:
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Re: something new
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Newsgroups:
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lugnet.build.mecha
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Date:
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Tue, 18 Sep 2001 21:28:03 GMT
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Viewed:
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328 times
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Heh, Well It's still my least favorite part but you did a great job based on
that image. What anime (manga?) is that from? I'm glad that you didn't do
the little tiny arms ;) I like the propotions of your mech better. while
that mech is neat, it's arms legs and head seem way to small for it's
emmence body.
John
In lugnet.build.mecha, Stuart Immonen writes:
> John,
>
> Thanks for the comments and the critique. I see what you mean about the pose. I
> didn't even think about the order of the photos, since (when I check out others'
> pages) I usually just pick the ones I like most...
>
> The similarity of the shoulder pieces to those of the Quebley is remarkable-- I
> hadn't used it as reference, but it is very much the same.
>
> However, I must say that I like the extended (distended) torso-- I tend to build
> in an anime style-- exaggerating some particular feature profoundly. I did the
> same thing on the Crusader, and on the calves/ feet of Hekuba. I posted a scan
> of the picture that inspired me in the first place (same page-- same link
> http://www10.ewebcity.com/dadoandrabbit/lego/gendarme.htm
> )-- I'd like to say that I diverged out of aesthetic choice, but I was really
> just running out of light grey.
>
> stuart
>
>
> John Carroll wrote:
>
> > wow. This is real cool. I love the hip skirt and the feet and legs. The
> > head looks like it has quite a few degrees' of freedom. is it on an old
> > school b&s joint or something? I also think the arms look pretty cool. The
> > Shoulder armor is (while smaller) vaguely reminicent of the AMX-004 Qubeley
> > from Gundam Double Zeta
> > (http://www.gundamproject.com/mecha/gundamzz_qubeleymp.html). It definitlly
> > has a Jion/Axis/Neo-Jion feel to it. I love the rounded feel that tho whole
> > model has. I built a similar sized model and it appears a bit boxy. I have
> > a few criticisms: the first is the pose (minor I know). It seems to be
> > leaning back. It made it a bit difficult to tell what was the front and
> > what was the back (also since the first pic was of the back) I think that
> > the torso looks really cool but seems to stick out too far in the front.
> > Tho it isn't as obvious in the last pic of the 3 mecha perhaps a slightly
> > leaning forward pose would make the torso seem to stick out less. It's too
> > bad the you took it apart this is a really cool design, I wouold love to see
> > it IRL.
> >
> > John
> >
> > In lugnet.build.mecha, Stuart Immonen writes:
> > > Hello all,
> > >
> > > This one's been done for a while (in fact it's already been destroyed in
> > > favour of something newer and perhaps weirder), so sorry if the photos
> > > are poor, not much I can do now....
> > >
> > > anyway, find it here:
> > >
> > > http://www10.ewebcity.com/dadoandrabbit/lego/gendarme.htm
> > >
> > > I welcome comments positive and/or constructive (feet are much smaller
> > > this time around ;^) )
> > >
> > > best,
> > >
> > > stuart
> > >
> > > (more to come in the following days)
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Message is in Reply To:
| | Re: something new
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| John, Thanks for the comments and the critique. I see what you mean about the pose. I didn't even think about the order of the photos, since (when I check out others' pages) I usually just pick the ones I like most... The similarity of the shoulder (...) (23 years ago, 18-Sep-01, to lugnet.build.mecha)
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