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In lugnet.cad.dat.ideas, Jeff Stembel writes:
> I got hit by builder's block while working on my mech a while ago. I was
> very unhappy with the Torso, and I couldn't visualize the legs. After
> demolishing the torso and staring at the pieces, I decided to try a new
> tack, and work on the head. After a number of prototypes, all of which got
> demolished in various stages of completion, I hit upon a design I was
> satisfied with. Actually, I am more than satisfied; one of my best "detail"
> designs, IMO. :) Well, I LDrew it so I could share it with you all. :)
>
>
> 0 Name: mechhead.dat
> 0 Author: Jeff "Auld Dragon" Stembel, < Dragonelf1@aol.com >
> 1 0 0 0 0 1 0 0 0 1 0 0 0 1 3680.DAT
> 1 7 0 0 0 1 0 0 0 1 0 0 0 1 3679.DAT
> 1 0 0 -8 0 1 0 0 0 1 0 0 0 1 3020.DAT
> 1 0 -30 -16 0 0 0 1 0 1 0 -1 0 0 3023.DAT
> 1 0 30 -16 0 0 0 1 0 1 0 -1 0 0 3023.DAT
> 1 2 0 -16 10 0 0 1 0 1 0 -1 0 0 3021.DAT
> 1 2 0 -24 30 1 0 0 0 1 0 0 0 1 3710.DAT
> 1 2 0 -32 30 1 0 0 0 1 0 0 0 1 3710.DAT
> 1 2 -20 -40 30 1 0 0 0 1 0 0 0 1 3794.DAT
> 1 2 20 -40 30 1 0 0 0 1 0 0 0 1 3794.DAT
> 1 0 0 -40 10 1 0 0 0 1 0 0 0 1 3004.DAT
> 1 0 0 -40 -10 1 0 0 0 1 0 0 0 1 32000.DAT
> 1 0 -30 -40 10 0 0 1 0 1 0 -1 0 0 4070.DAT
> 1 0 -30 -40 -10 0 0 1 0 1 0 -1 0 0 4070.DAT
> 1 0 30 -40 10 0 0 -1 0 1 0 1 0 0 4070.DAT
> 1 0 30 -40 -10 0 0 -1 0 1 0 1 0 0 4070.DAT
> 1 7 -10 -30 -20 0 0 1 0 1 0 -1 0 0 4274.DAT
> 1 7 10 -30 -20 0 0 1 0 1 0 -1 0 0 4274.DAT
> 1 2 60 -30 10 0.00 -1 0 1 0.00 0 0 0 1 3040.DAT
> 1 2 -60 -30 10 0.00 1 0 -1 0.00 0 0 0 1 3040.DAT
> 1 2 0 -64 30 1 0 0 0 1 0 0 0 1 3622.DAT
> 1 0 20 -48 10 1 0 0 0 1 0 0 0 1 3794.DAT
> 1 0 -20 -48 10 1 0 0 0 1 0 0 0 1 3794.DAT
> 1 0 -20 -48 -10 1 0 0 0 1 0 0 0 1 3794.DAT
> 1 0 20 -48 -10 1 0 0 0 1 0 0 0 1 3794.DAT
> 1 0 30 -58 10 0 -1 0.00 0 0.00 1 -1 0 0 4070.DAT
> 1 0 -30 -58 10 0 1 -0.00 0 0.00 1 1 0 0 4070.DAT
> 1 0 20 -56 -10 1 0 0 0 1 0 0 0 1 3024.DAT
> 1 0 -20 -56 -10 1 0 0 0 1 0 0 0 1 3024.DAT
> 1 7 0 -48 -30 1 0 0 0 1 0 0 0 1 3024.DAT
> 1 34 -20 -64 -10 1 0 0 0 1 0 0 0 1 4073.DAT
> 1 34 20 -64 -10 1 0 0 0 1 0 0 0 1 4073.DAT
> 1 2 20 -72 30 1 0 0 0 1 0 0 0 1 3070.DAT
> 1 2 -20 -72 30 1 0 0 0 1 0 0 0 1 3070.DAT
> 1 0 20 -72 0 0 0 1 0 1 0 -1 0 0 3794.DAT
> 1 0 -20 -72 0 0 0 1 0 1 0 -1 0 0 3794.DAT
> 1 7 0 -72 -10 1 0 0 0 1 0 0 0 1 3040.DAT
> 1 0 0 -80 0 0 0 1 0 1 0 -1 0 0 3023.DAT
> 1 2 0 -96 10 -1 0 0 0 1 0 0 0 -1 6091.DAT
> 1 2 -20 -80 0 0 0 1 0 1 0 -1 0 0 3623.DAT
> 1 2 20 -80 0 0 0 1 0 1 0 -1 0 0 3623.DAT
> 1 2 20 -88 0 1 0 0 0 1 0 0 0 1 3024.DAT
> 1 2 -20 -88 0 1 0 0 0 1 0 0 0 1 3024.DAT
> 1 2 0 -88 -20 0 0 1 0 1 0 -1 0 0 3023.DAT
> 1 2 0 -96 0 0 0 1 0 1 0 -1 0 0 3023.DAT
> 1 2 38 -68 10 0.00 -1 0 1 0.00 0 0 0 1 3023.DAT
> 1 2 -38 -68 10 0.00 1 0 -1 0.00 0 0 0 1 3023.DAT
> 1 7 -46 -78 10 0 1 0.00 0 0.00 -1 -1 0 0 2555.DAT
> 1 7 46 -78 10 0 -1 0.00 0 0.00 1 -1 0 0 2555.DAT
> 1 383 52 -104 10.00 0.71 0 0.71 0 1 0 -0.71 0 0.71 577.DAT
> 1 383 -52 -104 10.00 0.71 0 0.71 0 1 0 -0.71 0 0.71 577.DAT
> 1 7 0 -20 -28.00 1 0 0 0 0.00 -1 0 1 0.00 3022.DAT
> 1 7 0 -30 -52.00 1 0 0 0 0.00 -1 0 1 0.00 3049.DAT
> 1 7 0 -10 -52.00 1 0 0 0 0.00 -1 0 1 0.00 3048.DAT
> 0
Ok, I am new to LDraw and I haven't used it that much, but could someone
please tell me how to input the previos information into LDraw and make it
into a visible picture? Thanks!
~Nick
http://members.aol.com/swatlego
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Message has 1 Reply: | | Re: My Mecha's Head
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| (...) message and paste it into a plain text editor (notepad, if you use windows). Then I save it as the filename given (with .dat extension, but I'm not sure if it's necessary). Then you can just open it in LDraw. John Gramley (25 years ago, 8-Apr-00, to lugnet.cad.dat.ideas, lugnet.build.mecha)
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Message is in Reply To:
| | My Mecha's Head [DAT]
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| I got hit by builder's block while working on my mech a while ago. I was very unhappy with the Torso, and I couldn't visualize the legs. After demolishing the torso and staring at the pieces, I decided to try a new tack, and work on the head. After (...) (25 years ago, 7-Apr-00, to lugnet.cad.dat.ideas)
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