To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 397
396  |  398
Subject: 
Re: My Mecha's Head
Newsgroups: 
lugnet.cad.dat.ideas, lugnet.build.mecha
Date: 
Sat, 8 Apr 2000 04:18:34 GMT
Viewed: 
25 times
  
In lugnet.cad.dat.ideas, Jeff Stembel writes:
I got hit by builder's block while working on my mech a while ago.  I was
very unhappy with the Torso, and I couldn't visualize the legs.  After
demolishing the torso and staring at the pieces, I decided to try a new
tack, and work on the head.  After a number of prototypes, all of which got
demolished in various stages of completion, I hit upon a design I was
satisfied with.  Actually, I am more than satisfied; one of my best "detail"
designs, IMO.  :)  Well, I LDrew it so I could share it with you all.  :)


0 Name: mechhead.dat
0 Author: Jeff "Auld Dragon" Stembel,  < Dragonelf1@aol.com >
1 0 0 0 0 1 0 0 0 1 0 0 0 1 3680.DAT
1 7 0 0 0 1 0 0 0 1 0 0 0 1 3679.DAT
1 0 0 -8 0 1 0 0 0 1 0 0 0 1 3020.DAT
1 0 -30 -16 0 0 0 1 0 1 0 -1 0 0 3023.DAT
1 0 30 -16 0 0 0 1 0 1 0 -1 0 0 3023.DAT
1 2 0 -16 10 0 0 1 0 1 0 -1 0 0 3021.DAT
1 2 0 -24 30 1 0 0 0 1 0 0 0 1 3710.DAT
1 2 0 -32 30 1 0 0 0 1 0 0 0 1 3710.DAT
1 2 -20 -40 30 1 0 0 0 1 0 0 0 1 3794.DAT
1 2 20 -40 30 1 0 0 0 1 0 0 0 1 3794.DAT
1 0 0 -40 10 1 0 0 0 1 0 0 0 1 3004.DAT
1 0 0 -40 -10 1 0 0 0 1 0 0 0 1 32000.DAT
1 0 -30 -40 10 0 0 1 0 1 0 -1 0 0 4070.DAT
1 0 -30 -40 -10 0 0 1 0 1 0 -1 0 0 4070.DAT
1 0 30 -40 10 0 0 -1 0 1 0 1 0 0 4070.DAT
1 0 30 -40 -10 0 0 -1 0 1 0 1 0 0 4070.DAT
1 7 -10 -30 -20 0 0 1 0 1 0 -1 0 0 4274.DAT
1 7 10 -30 -20 0 0 1 0 1 0 -1 0 0 4274.DAT
1 2 60 -30 10 0.00 -1 0 1 0.00 0 0 0 1 3040.DAT
1 2 -60 -30 10 0.00 1 0 -1 0.00 0 0 0 1 3040.DAT
1 2 0 -64 30 1 0 0 0 1 0 0 0 1 3622.DAT
1 0 20 -48 10 1 0 0 0 1 0 0 0 1 3794.DAT
1 0 -20 -48 10 1 0 0 0 1 0 0 0 1 3794.DAT
1 0 -20 -48 -10 1 0 0 0 1 0 0 0 1 3794.DAT
1 0 20 -48 -10 1 0 0 0 1 0 0 0 1 3794.DAT
1 0 30 -58 10 0 -1 0.00 0 0.00 1 -1 0 0 4070.DAT
1 0 -30 -58 10 0 1 -0.00 0 0.00 1 1 0 0 4070.DAT
1 0 20 -56 -10 1 0 0 0 1 0 0 0 1 3024.DAT
1 0 -20 -56 -10 1 0 0 0 1 0 0 0 1 3024.DAT
1 7 0 -48 -30 1 0 0 0 1 0 0 0 1 3024.DAT
1 34 -20 -64 -10 1 0 0 0 1 0 0 0 1 4073.DAT
1 34 20 -64 -10 1 0 0 0 1 0 0 0 1 4073.DAT
1 2 20 -72 30 1 0 0 0 1 0 0 0 1 3070.DAT
1 2 -20 -72 30 1 0 0 0 1 0 0 0 1 3070.DAT
1 0 20 -72 0 0 0 1 0 1 0 -1 0 0 3794.DAT
1 0 -20 -72 0 0 0 1 0 1 0 -1 0 0 3794.DAT
1 7 0 -72 -10 1 0 0 0 1 0 0 0 1 3040.DAT
1 0 0 -80 0 0 0 1 0 1 0 -1 0 0 3023.DAT
1 2 0 -96 10 -1 0 0 0 1 0 0 0 -1 6091.DAT
1 2 -20 -80 0 0 0 1 0 1 0 -1 0 0 3623.DAT
1 2 20 -80 0 0 0 1 0 1 0 -1 0 0 3623.DAT
1 2 20 -88 0 1 0 0 0 1 0 0 0 1 3024.DAT
1 2 -20 -88 0 1 0 0 0 1 0 0 0 1 3024.DAT
1 2 0 -88 -20 0 0 1 0 1 0 -1 0 0 3023.DAT
1 2 0 -96 0 0 0 1 0 1 0 -1 0 0 3023.DAT
1 2 38 -68 10 0.00 -1 0 1 0.00 0 0 0 1 3023.DAT
1 2 -38 -68 10 0.00 1 0 -1 0.00 0 0 0 1 3023.DAT
1 7 -46 -78 10 0 1 0.00 0 0.00 -1 -1 0 0 2555.DAT
1 7 46 -78 10 0 -1 0.00 0 0.00 1 -1 0 0 2555.DAT
1 383 52 -104 10.00 0.71 0 0.71 0 1 0 -0.71 0 0.71 577.DAT
1 383 -52 -104 10.00 0.71 0 0.71 0 1 0 -0.71 0 0.71 577.DAT
1 7 0 -20 -28.00 1 0 0 0 0.00 -1 0 1 0.00 3022.DAT
1 7 0 -30 -52.00 1 0 0 0 0.00 -1 0 1 0.00 3049.DAT
1 7 0 -10 -52.00 1 0 0 0 0.00 -1 0 1 0.00 3048.DAT
0

Ok, I am new to LDraw and I haven't used it that much, but could someone
please tell me how to input the previos information into LDraw and make it
into a visible picture? Thanks!
~Nick
http://members.aol.com/swatlego



Message has 1 Reply:
  Re: My Mecha's Head
 
(...) message and paste it into a plain text editor (notepad, if you use windows). Then I save it as the filename given (with .dat extension, but I'm not sure if it's necessary). Then you can just open it in LDraw. John Gramley (25 years ago, 8-Apr-00, to lugnet.cad.dat.ideas, lugnet.build.mecha)

Message is in Reply To:
  My Mecha's Head  [DAT]
 
I got hit by builder's block while working on my mech a while ago. I was very unhappy with the Torso, and I couldn't visualize the legs. After demolishing the torso and staring at the pieces, I decided to try a new tack, and work on the head. After (...) (25 years ago, 7-Apr-00, to lugnet.cad.dat.ideas)

6 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact

This Message and its Replies on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR