To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 1832
  Re: MOC POVray BCS NoGun mecha
 
In lugnet.build.mecha, Jim Foulds writes: (snip) (...) in the selection box that is on the left hand side of the screen it gives the size options for the finished render, ie: 400 x 600 600 x 800 etc... it also has the same size options with "AA .03" (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  RE: MOC POVray BCS NoGun mecha
 
(...) You can also adjust the camera coordinates (location) and focal point (look_at) in the POV file by just changing the numbers to the desired positions (in LDU = 1/20th of a single stud brick width). --Bram Please FUT cad.ray Bram Lambrecht (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: MOC POVray BCS NoGun mecha
 
(...) Thanks for the information Joel, it is greatly appreciated!!! Now when I render my images, they no longer have the unsightly "jaggies". The following link will show you the assault boat I have been working on. (URL) still have to experiment (...) (24 years ago, 23-Nov-00, to lugnet.build.mecha)
 
  Re: MOC POVray BCS NoGun mecha
 
(...) look_at positions in the POV file. It is going to take some time to get comfortable with the positioning, but I am sure I will get the hang of it. Thanks for the tip, - Jim F. (24 years ago, 23-Nov-00, to lugnet.build.mecha, lugnet.cad.ray)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR