Subject:
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Re: Tank Mech from Ghost in the Shell
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Newsgroups:
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lugnet.build.mecha
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Date:
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Fri, 19 May 2006 05:03:51 GMT
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Viewed:
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2872 times
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yay, I can post again...
Great work Tim! It looks very faithful to the original, especially with regard
to the details.
The only problem is that its a bit too big. I can understand this is due to the
level of detail you wanted to show... BUT Im thinking, why constrain yourself
to scale in the first place? Why not build it as big as necessary to make it
even closer to the original?
I say this only because the legs look a bit chunky and blocky... What if you
used those new curved slopes and wedges on the legs to make them more
curvaceous? If they end up scaling up the entire mecha, who cares?... You can
always go for a maxi-fig, UCS scale! :-D
LOL, anyways, maybe Im just too excited with being able to post again, and
rambling on.
Good stuff. Keep it up!
Mladen Pejic
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Message has 1 Reply: | | Re: Tank Mech from Ghost in the Shell
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| (...) First off, thanks everyone for your comments. This has been a long time in the works and I'm glad people like it. The size... well... I was trying to build it to fig scale. I actually realised last night that it had ended up too big when I (...) (19 years ago, 19-May-06, to lugnet.build.mecha, FTX)
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Message is in Reply To:
| | Tank Mech from Ghost in the Shell
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| OK, I made another mech. This has been in the works for a long, long time (maybe nine months) basically waiting for inspiration. I finally worked out a leg design a few days ago and managed to finish it off. (2 URLs) BS> (URL) Flikr> The idea for (...) (19 years ago, 17-May-06, to lugnet.build.mecha, FTX)
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