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Well, I have finally finished my body and rigged up the skeleton form of my legs. I was concerned that my body had grown too heavy for the joints and ... (2 URLs) Collapse. Great!!! Back to the drawing board on my joints. Any suggestions on how to (...) (19 years ago, 22-Jan-06, to lugnet.build.mecha, FTX)
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| | Re: The Weight is Over!!!
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(...) Please forgive a non-Mecha builder for barging in, but Brickshelf user sugegasa seems to have come up with a technique involving rolled up bits of tissue. (URL) I've not yet tried it myself, but I'm always on the lookout for (...) (19 years ago, 22-Jan-06, to lugnet.build.mecha, FTX)
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| | Re: The Weight is Over!!!
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(...) Hello Brian, as far as I can see on your pics the rotational part of the joints doesn't stand the weight. Try to rebuild the hip like in your first attempt. (URL) Without the rotational part under weight it might hold. You also can improve the (...) (19 years ago, 22-Jan-06, to lugnet.build.mecha, FTX)
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| | Re: The Weight is Over!!!
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You might try making a joint that only moves laterally at the hip (like with 2x2 turntables), and has a fixed minimum downward angle (like with click hinges that are wedged on the upper side to a fixed angle - they can bend down, but not up past a (...) (19 years ago, 22-Jan-06, to lugnet.build.mecha, FTX)
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| | Re: The Weight is Over!!!
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(...) Marco, you were correct. It was the rotational part of the joints that caused the collapse. Once I switched the joints around, they held the weight. I also added a shock to the downward joint to limit how far the joint can expand. There still (...) (19 years ago, 23-Jan-06, to lugnet.build.mecha, FTX)
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