To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / 13870
13869  |  13871
Subject: 
Re: IRON MECHA - phase one
Newsgroups: 
lugnet.build.mecha
Date: 
Fri, 13 Jan 2006 11:29:08 GMT
Viewed: 
1934 times
  
In lugnet.build.mecha, Andrew Saada wrote:
   Umm...I think it’s safe to declare the winner now. ;-)

Unless you deck this thing out in clickits and throw in a galidor figure, I’m quite certain you have the prize pegged. ::grin::


Thanks. :-) Wait until phase two of my master plan...

  
Brian/K,
I definitely think the design stays true to the inspirational image, and that in and of itself adds a lot. (I know we could deviate from the image...But still that is just cool.) I particularly like the shock absorbers and the texture on the battering ram arm thing. Keep up the good work.

It was actually very interesting to see if the artist’s design really worked as a real 3D object. The artist got the leg posture in the image slightly warped. The leg on the left side of the image almost has to be pointing straight forward to look like that, from a camera perspective.

I like the shocks too. They liven it up.

K



Message is in Reply To:
  Re: IRON MECHA - phase one
 
(...) Umm...I think it's safe to declare the winner now. ;-) Unless you deck this thing out in clickits and throw in a galidor figure, I'm quite certain you have the prize pegged. ::grin:: Brian/K, I definitely think the design stays true to the (...) (19 years ago, 12-Jan-06, to lugnet.build.mecha, FTX)

5 Messages in This Thread:


Entire Thread on One Page:
Nested:  All | Brief | Compact | Dots
Linear:  All | Brief | Compact
    

Custom Search

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR