Subject:
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IRON MECHA - phase one
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Newsgroups:
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lugnet.build.mecha
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Date:
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Thu, 12 Jan 2006 01:36:34 GMT
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Viewed:
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1491 times
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comparative
anatomy
Looks like a perfectly reasonable and complete Iron Mecha contest entry... but
it isnt.
I wont really be done until the end of the month. :-)
cruel shoes
The foot design kept looking like wooden clogs to me somehow, so I deviated from
the image. I considered smoothing the legs with tiles, but I like the stud
texture.
sharp heels
A major discovery in building this was significant role of the heels. The heels
bear more load than the toes, and need to be attached with an internal girder
pinned to the core leg bone or theyd shear right off. They take a lot of the
strain off the thigh joints in the desired pose. The heels help so much that I
put heels on the back legs, even though they arent visible in the source mecha
image.
I also liked the red hose detail from the prototype so much that I refashioned
it into a pseudo shock absorber. Looks like an aftermarket performance mod.
standing tall
The knee joints are still exposed. Imagine that this is what the knees in the
original image would look like without dust covers.
Action poses:
gun traverse
nose down
posture
enemy sneaking
up on your left flank!
K
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Message has 2 Replies: | | Re: IRON MECHA - phase one
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| (...) I'm telling mommy that you stole my design! Very detailed and dare I say acurate design. I'm still loving the decals. I like the gun down picture the best. Now back to work :-) (19 years ago, 12-Jan-06, to lugnet.build.mecha, FTX)
| | | Re: IRON MECHA - phase one
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| (...) Umm...I think it's safe to declare the winner now. ;-) Unless you deck this thing out in clickits and throw in a galidor figure, I'm quite certain you have the prize pegged. ::grin:: Brian/K, I definitely think the design stays true to the (...) (19 years ago, 12-Jan-06, to lugnet.build.mecha, FTX)
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