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Subject: 
Re: MAD-CM-01 - First humanoid mecha
Newsgroups: 
lugnet.build.mecha
Date: 
Tue, 20 Dec 2005 20:22:27 GMT
Viewed: 
5804 times
  
On 20/12/05, Marco Tagliaferri <mtagl@web.de> wrote:
> In lugnet.build.mecha, danny staple <orionrobots@gmail.com> wrote:
> > 
> > Okay,
> > This is my first attempt at a humanoid looking mecha.
> > 
> > SNIP
> 
> 
> Hello Danny,
> 
> the humanoids are hard to build. I've had my troubles every time I tried. So
> for
> the first attempt I'd say this is a good result.
> 
> As you stood to the Titan box your ressources were limited too. Well, this box
> seems to be a good starting point. Should get me one.
> 
> On your MOC page you wrote, that you made several attempts to get the
> poseability good. Were those problems due to the rotational click hinges?
> 
> If you don't mind, I've one thing is disturbing the overall look, IMHO. The
> upper body ends with the hinges connecting the legs. I'd suggest to add two or
> three studds bellow those hinges. Maybe by using one of those triple shaped
> bricks you used right over the knee. BTW, why did you use siple click hinges
> for
> the knee joint? Was it because they are easier to cover?
> 
> > 
> > Enjoy!
> > 
> > Danny
> 
> That's what I did. Hope to see more from you¬
> <http://www.lugnet.com/~2645 Marco>

Hi Marco,
Thanks for the feedback. It is the second time I have built only from
the titan box - I must admit to really liking it. My other thought is
that since I eventually post the LDraw DATs for my models, then being
built from one box (and having a few built from that) extends the life
of it.

As it was my first attempt - I built it in a very haphazard fashion -
no skeleton and skinning. I had the real trouble that sometimes I
would try to rotate the click hinges, and the bricks on the end of
them would pop out - pulling an arm or leg to pieces, so I really had
to go in and strengthen them all. I am new to those click hinges - I
like them, but I am getting used to working with them.

Hmm - I may try something there to extend the pelvis area - I was
thinking of using another of the parts that I used for the face, and
turning the bley peice at the bottom there around to meet it - if I
modify that, I will post the result...

The knee joint actually started as using the rotational click hinges,
but they are hard to cover (as you astutely pointed out), and I didnt
seem to have enough of them.  I also want to add a little more
covering over those upper leg rotational click hinges - they seem a
little too exposed.

I also realise now that my gallery link was actually the wrong link -
and should be http://orionrobots.co.uk/tiki-browse_gallery.php?galleryId=16

<http://orionrobots.co.uk/show_image.php?id=340>
--
Danny Staple MBCS
OrionRobots
http://orionrobots.co.uk
(Full contact details available through website)



Message has 1 Reply:
  Re: MAD-CM-01 - First humanoid mecha
 
Okay - I have actually made a couple of modifications, it is interesting that my wife actually pointed out the same thing as Marco - she remembered what transformers looked like from her childhood. So - there is now a bit below the waist, and I (...) (21 years ago, 20-Dec-05, to lugnet.build.mecha)

Message is in Reply To:
  Re: MAD-CM-01 - First humanoid mecha
 
(...) Hello Danny, the humanoids are hard to build. I've had my troubles every time I tried. So for the first attempt I'd say this is a good result. As you stood to the Titan box your ressources were limited too. Well, this box seems to be a good (...) (21 years ago, 20-Dec-05, to lugnet.build.mecha, FTX)

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