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| | Re: Grabber Cargo System
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| Very innovative Jeremy...I love the concept of galactic shipping. It combines the fun of trucks/trains into the fantasy of space. Amazing job...such a versatile design. I could really see how this could be implemented with a shipping system of (...) (22 years ago, 4-Oct-02, to lugnet.build.mecha, lugnet.space)
| | | | Re: Humanesque Mecha Designs
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| Hmmm, well if you don't mind reverse knees here two small ones that don't have bionicle in them. And converting them to a human style knee would be pretty easy. Beast is more playable than Orc. Both are pretty durable though. One hint though, you'll (...) (22 years ago, 4-Oct-02, to lugnet.build.mecha)
| | | | Re: Grabber Cargo System
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| Hey, that's quite clever. I may have to try that sometime. And the legs on the bot are just neato. It's soo squat looking, and it actaully looks good in yellow *gasp*. (...) (22 years ago, 3-Oct-02, to lugnet.build.mecha, lugnet.space)
| | | | Grabber Cargo System
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| Howdy, I put up some pics of a cargo system I came up with... (URL) cargo system has the benefit of a locking connector system -- when the grabber has grasped a cargo box, it won't be letting go. But when you want it to release, it pops out quite (...) (22 years ago, 3-Oct-02, to lugnet.announce.moc, lugnet.build.mecha, lugnet.space)
| | | | Re: Humanesque Mecha Designs
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| I hate finding things out too late. "Ben Vaughan" <buster@marsbase.com> wrote in message (...) <snip.> (...) What parts of Bionicle are off limits? Body sections? Ball joints? Socket connectors? "Tools?" Beveled gears? What? Just wondering. (...) (...) (22 years ago, 3-Oct-02, to lugnet.build.mecha)
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