To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.build.mechaOpen lugnet.build.mecha in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Building / Mecha / *10471 (-5)
  Re: New Mecha - The Klymyth
 
(...) It depends on what you mean by inherently stable. In a mathematical world of pinpoint feet, the two feet on the ground might not be stable, but a Lego four legged walker probably wouldn't keel over while following a gait matrix. In the worst (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) ahhhhem. Quadrapeds are only inherently stable if the feet are big enough. If you break the four legs into two leg groups, worst case scenario is two feet on the ground. You'd better makes sure the center of gravity is within the diagonal (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) oh, you want shock value? (...) da widdle biomechaniod. goo goo ga ga, kshhhshk, zrrrr,kshhhshhk.~~~ ga ga... (...) yes. and he will call him Klymyth and taketh him away. (...) it will penetrate your Moms brick walls. (...) e (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) Relatively, yes. (...) I am I am, heh heh, ok here's the deal. I have doomed the (URL) Super Mech Bot> and I am preparing to create a black Technic, Mindstorms controlled Robotic Quadra-ped. At the moment I am trying to use up some other (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) That's an idea! (...) That sir is the SW Super Battle Droid (URL) Click Joint> at the spine. Its all bendy and twisty. (...) tangstks. (...) e (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR