Subject:
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contest hosting
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Newsgroups:
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lugnet.build.contests
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Date:
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Tue, 19 Feb 2002 12:48:49 GMT
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Viewed:
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663 times
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So here's the idea that a friend and I came up with.
We're building a setup that would completely automate (or as much as possible,
automate) the process of having a lego design contest. We'd like to start
having conpetitions running soon, as we've got a lot of the backend done
already. We wanted to have different types of competitions (dioramas, limited
size, unlimited size) and have that in it as well. I think we've come up with
about 9 different "theme ideas" so far for contests. The goal is to have the
amount of time to manage and officiate a contest with this to be under 30min
in total over the contest's life. [More time to look, build, and daydream.]
So does this sound like a good idea, or am I off in outer space?
[For those technical types: we're doing it with a MySQL db and php. we even
have our own machine to run it upon.]
--
David "Scooter" Lukens O- dml6@po.cwru.edu KC8AGZ - Technician
Home page: "http://www.insanityunlimited.com" ICQ#1670736
Lukens Technologies: "http://lt.geekindustries.com"
online lego comic: http://grok.keenspace.com
We don't understand the software, and sometimes we don't understand the
hardware, but we can *see* the blinking lights.
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Message has 1 Reply: | | Re: contest hosting
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| David Lukens wrote in message <3C7249B1.7010903@po...ru.edu>... (...) possible, (...) limited (...) with (...) the (...) 30min (...) daydream.] (...) Well, sounds like a fine idea to me :-) My only concern is there is getting to be so many contests (...) (23 years ago, 19-Feb-02, to lugnet.build.contests)
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