| | Re: A new contest Jonathan Wilson
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| | (...) Because for some reason no-one enters them... -- Jonathan Wilson wilsonj@xoommail.com (URL) (25 years ago, 8-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | Re: A new contest Mike Poindexter
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| | | | Jonathan Wilson <wilsonj@xoommail.com> wrote in message news:389FFAAC.A2B607...ail.com... (...) Then that should tell you something... Mike (25 years ago, 8-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | Re: A new contest David Eaton
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| | | | | (...) Well, I'd suggest 2 things: A. A bit of formality & completeness B. Some inscentive to win! A. (Formality/Completeness) Your description of your contest was: (...) This is rather sparse-- some points need to be covered: 1. How do people submit (...) (25 years ago, 8-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | | How to have a successful contest (was "re: A new contest") Paul Davidson
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| | | | | | I can add a few points to Dave's. A successful contest also needs to be: C. Interesting to build, and within the building capabilities of many builders (piece and skill-wise) D. Easy to enter, maintain interest, and adjudicate. C. A contest to build (...) (25 years ago, 8-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | | | Re: How to have a successful contest (was "re: A new contest") Pat Justison
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| | | | | | OK, now its time for me to chime in. Everyone has made some good points about how to set up a successful contest, but there are a few other important points to be made. The first, and I mean no disrespect John, is that you have to have it for the (...) (25 years ago, 8-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | | | Re: How to have a successful contest (was "re: A new contest") John VanZwieten
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| | | | | | Pat Justison <pat.justison@mail.utexas.edu> wrote in message news:38A0A281.856578...xas.edu... (...) about (...) points (...) have (...) possible, (...) you (...) actively (...) web, (...) about (...) couple of (...) word (...) the (...) get a (...) (25 years ago, 14-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | Re: A new contest Gene C. Weissinger
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| | | | WOW! tact seems to be a thing of the past... ec (25 years ago, 9-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | Re: A new contest Linc Smith
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| | | | Eugwe, Mike's comment is a bit short, but Jonathan has a reputation that, well... sometimes precedes him. I am not defending Mike's comments (1), but you should not think that the comment arose without a history. And proper tack is the norm on (...) (25 years ago, 10-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | Re: A new contest Mike Poindexter
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| | | | | Linc Smith <lincolns@cogs.susx.ac.uk> wrote in message news:FpqGny.Fy1@lugnet.com... (...) tack (...) Thank you, Linc. There are two ways to phrase a statement: politely and straight up. From what I have seen, Jonathan Wilson doesn't easily offend, (...) (25 years ago, 10-Feb-00, to lugnet.build.contests, lugnet.general, lugnet.starwars)
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| | | | | | JMW (Was Re: A new contest) Paul Baulch
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| | | | Linc Smith wrote in message ... (...) Wow. That's a very interesting set of links, thanks for posting this. It seems to have happened in groups I'm not subscribed to. I read the whole thing. I don't think that I've ever seen such a gross (...) (25 years ago, 17-Feb-00, to lugnet.general)
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