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Subject: 
Re: Evolutionary programming to build LEGO bridge
Newsgroups: 
lugnet.build, lugnet.off-topic.geek
Date: 
Mon, 4 Oct 1999 07:41:40 GMT
Viewed: 
868 times
  
This is what I was talking about last week.  Glad you found it.  The
bridge animation appears to move in non-whole stud increments which is
troubling.
http://www.lugnet.com/cad/?n=2940

In lugnet.build, Jeremy Sproat writes:
I saw this on Slashdot today.  Seems some folks calling themselves the
"Dynamical & Evolutionary Machine Organization", and funded partially by the
Office of naval Research, are using Lego bricks and evolutionary programming
to determine optimal bridge structures.  Here's their page:

http://www.demo.cs.brandeis.edu/pr/buildable/bridge/

It doesn't appear that Mindstorms is part of the project, though I haven't
read the whole thing...the site's pretty slow.  Slashdot effect, I guess.  :-/

Also in the project pool is a crane structure, a tree, and a table all built
with Lego bricks.

Cheers,
- jsproat



Message is in Reply To:
  Evolutionary programming to build LEGO bridge
 
I saw this on Slashdot today. Seems some folks calling themselves the "Dynamical & Evolutionary Machine Organization", and funded partially by the Office of naval Research, are using Lego bricks and evolutionary programming to determine optimal (...) (25 years ago, 3-Oct-99, to lugnet.build, lugnet.off-topic.geek)

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