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Subject: 
Re: Straight-driving car
Newsgroups: 
lugnet.build
Date: 
Fri, 3 Sep 1999 00:12:05 GMT
Reply-To: 
mattdm@mattdm.!ihatespam!org
Viewed: 
552 times
  
Mark Nelson <3nelsons@pressenter.com> wrote:
I'm building an RCX robot that maps the house with some help from the
computer. My problem is this: I need to create a car that will drive perfectly
straight and also be able to make precise turns without having to move forward
while turning. I have 2 motors, and 1 light sensor, and 2 touch sensors. Can
anyone think of a way to do this?

One idea would be to use treads and an adder-subtracter device:
<http://carol.wins.uva.nl/~leo/lego/diff.html>. This is kind of bulky, but
it will eliminate the problem with the motors being mismatched. It's pretty
difficult to do this actually -- perfectly straight is a tall order.

--
Matthew Miller                      --->                  mattdm@mattdm.org
Quotes 'R' Us                       --->             http://quotes-r-us.org/



Message has 1 Reply:
  Re: Straight-driving car
 
(...) Yeah, it is, but in order for it to be able to correctly map the house, without making the whole map screwed up, it needs to be able to drive perfectly straight. (25 years ago, 3-Sep-99, to lugnet.build)

Message is in Reply To:
  Straight-driving car
 
I'm building an RCX robot that maps the house with some help from the computer. My problem is this: I need to create a car that will drive perfectly straight and also be able to make precise turns without having to move forward while turning. I have (...) (25 years ago, 2-Sep-99, to lugnet.build)

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