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 Building / *4440 (-5)
  Re: '59 Caddy Hovercar Raytraces
 
I didn't know that about POV-ray. The only things I've rendered in it have been floating in space, so I've never tried something hovering over a reflective surface. Is the POV file available for download somewhere? I need a 1024x768 version for my (...) (24 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
 
  Re: half timbered houses are online
 
(...) (Any (...) Not yet, I put some lights in because I like the look at night, but no furniture plans, maybe some day... (...) Oh, it's made for a resolution of 1024x786, that could be the problem !? Thanks for your compliments and thanks for (...) (24 years ago, 7-Apr-00, to lugnet.build)
 
  Re: half timbered houses are online
 
(...) I didn't see them at first, but thanks to the below link, I finally got to them--oh *MY* those are nice. It feels good to have helped route those roof bricks, seeing the result. :) They're magnificent! Any interior shots? (Any interior (...) (24 years ago, 7-Apr-00, to lugnet.build)
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) Thanks. (...) It's an optical illusion--well, actually, it's probably just a limitation of POV-Ray. AFAIK, reflective surfaces in POV don't actually reflect the light rays that bounce off of them, so no light reaches the bottom of the car, so (...) (24 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)  
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) Probably he just omitted the round things to save rendering time. Alan (24 years ago, 6-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)


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