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  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) The mapping from these images to a sphere is a conversion to Ldraw coordinates, then a rotation based on which panel we are rendering, then a conversion from these to polar coordinates, then interpreting phi to be latitude, and theta to be (...) (19 years ago, 22-Nov-05, to lugnet.build.sculpture, FTX)
 
  Re: New MOC: Nemo II
 
(...) I can't say with 100% certainty, but I believe it's traditional yellow. -Dave (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: New MOC: Nemo II
 
This mech is hawt. I love the shape of the chest, and the position of the shoulder mounts. Lessee, you've got green, black, yellow, gray, white and dark blue, and you make it all work. That hip armor, with the white plate stripes matching the (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Oh yes, and the lone light in the room, dimly lit, made it all the more fearsome. (...) Ever since I built this; (URL) Robot>. I tried to make the heads look cool from any angle you viewed it. Because, with the black robot, when you look at (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) Would you mind sharing what software or code you used to map the image to the sphere? I'm wondering how the globe would look with (URL) one of these images> mapped to the Lego palette. --Bram (19 years ago, 22-Nov-05, to lugnet.build.sculpture, FTX)
 
  Re: My first mecha: Proto-1
 
(...) I am always glad to see a new Mecha build member. Welcome! I would like to see some more MOCS to see what you are going for before I make any coments. Regardless, I do like the poseability and the color scheme. Regards, David Rabadan (19 years ago, 21-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
It rolls quite well [grin]. I considered doing each continent a different color, but then thought that might be too distracting. eric (...) (19 years ago, 22-Nov-05, to lugnet.build.sculpture)
 
  Re: New MOC: Nemo II
 
Fierce! I can say no more than that. -Dave (19 years ago, 22-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: My first mecha: Proto-1
 
I just had to log in and post since NOT posting would have been a crime. :) Excellent first model, Mo! I see LOTS of mobility there, and quite a few modern and not so modern influences in the design. I'll agree that the colorscheme is a bit iffy, (...) (19 years ago, 22-Nov-05, to lugnet.build.mecha)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) I saw this and thought it was the greatest thing ever. I did my own virtual version with (URL). (URL) Plate Lowell Globe>> I followed Mr. Harshbarger's lead and based it on a 48 stud diameter Lowell Sphere. The land masses come from the (URL) (...) (19 years ago, 21-Nov-05, to lugnet.build.sculpture, lugnet.announce.moc, lugnet.general, FTX)  
 
  Re: My first mecha: Proto-1
 
(...) No recommendations. It looks like you're doing just fine. I just wanted to welcome you to the .mecha forum. I'm not around much but I do keep track of who's building what. On the critique note I LOVE the clean retro look. Plus is makes your (...) (19 years ago, 21-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
-snip- (...) You spent the night with Agiel!!!??? ;-) (...) (Soren's post) (...) I would add only that the patented "Sophie Head" (angular hexagonal look) tends to make many creations "look" the same. Often even with vastly different bodies. (...) (...) (19 years ago, 21-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New MOC: Nemo II
 
(...) I really like the way the chest sticks out. It reminds me of the Autobots. And I'm digging the way your did the back at a different angle which gives it a more buffed out look. Damn good thumb too. I like the mix of old school fingers with the (...) (19 years ago, 21-Nov-05, to lugnet.build.mecha, FTX)
 
  AC's Voidfighter
 
Here's my entry to the (URL) FBTB contest>! (URL) AC (19 years ago, 21-Nov-05, to lugnet.starwars, lugnet.build, lugnet.announce.moc, FTX)
 
  Re: Opening Door
 
(...) --SNIP-- (...) Well, I took Mark's suggestion to use a bracket and an idea I'd had to use a panel to make more space for the arms and came up with this solution. I prefer the one Bruce suggested but I wanted one without the gap as well. I (...) (19 years ago, 20-Nov-05, to lugnet.build.schleim, FTX)
 
  Re: My first mecha: Proto-1
 
(...) I actually really, really like the fat legs. It reminds me a little of the Metropolis anime and some early anime stuff like Astroboy (Atom). Lovely retro feel to it. I think an extra plate thickness for the arms would add to this effect (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: New MOC: Nemo II
 
"Soren Roberts" <bricklovinfreakboy@...mcast.net> wrote in message news:Iq8Joq.F77@lugnet.com... (...) Well - I like the feet. And the heels look good - but isn't it really hard to balance him? I'm not sure HOW you SNOTted the body but it's great. (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
(...) Well: I want to build a mecha with waaayy huge legs. I mean, big. I can't really explain well, I'm not great at passing on ideas without copious use of body language, but you'll see. Eventually. I also want to build a yellow and dark pink (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
"Soren Roberts" <bricklovinfreakboy@...mcast.net> wrote in message news:Iq8KFI.orD@lugnet.com... (...) Um.... well. I haven't really watched any anime stuff, it's that what you mean. I've looked at ~loads~ of mecha online though. I also hunted down (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)
 
  Re: My first mecha: Proto-1
 
"Marco Tagliaferri" <mtagl@web.de> wrote in message news:Iq7I9x.13Lu@lugnet.com... (...) Whoops! Well - the back of the left foot has the rounded 2x3 and the back of the right foot has the slope... Both feet are supposed to have the round brick at (...) (19 years ago, 20-Nov-05, to lugnet.build.mecha)


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