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 | | Re: Decorated DATs
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| (...) See lugnet.cad.dev for more information on this. There are a lot of mechanisms for creating patterned parts. I myself have used Quad2Dat successfully. Assuming you have a good quality high resolution scan of the part and it's a flat surface (...) (23 years ago, 17-Dec-02, to lugnet.build, lugnet.cad.dev)
| |  | | Re: Starscream, Prime and Megatron Preview
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| (...) Yet on the backs of the Republic gunship, Imperial Shuttle, AT-TE, and several other models (I think), there are 'alternate' mecha models. Somebody in Lego must be a mecher. (...) I agree with you, but still it is a shame. Perhaps they could (...) (23 years ago, 17-Dec-02, to lugnet.build.mecha)
| |  | | Re: The Ten Commandments, The Golden Calf, and The Ark of the Covenant
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| (...) Thanks. @8^) (...) What did you have in mind for the carousing to "go further"? (...) Yeah, to get a good cloud shape I needed a way to get studs facing all four directions, so the rows of interconnected headlight pieces was my best solution. (...) (23 years ago, 17-Dec-02, to lugnet.build.ancient)
| |  | | Decorated DATs
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| I was wondering how all the decorated tiles, bricks and minifig heads, torsos etc that LDraw/MLcad uses were created. I'd like to create some custom parts and I haven't found any good information on the process. Any help would be much appreicated. (23 years ago, 17-Dec-02, to lugnet.build)
| |  | | Re: The Ten Commandments, The Golden Calf, and The Ark of the Covenant
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| (...) We're all hoping Brickshelf will soon be back to full health. (...) Thanks, I was pleased with how those look. (...) Suspending the God cloud was tricky. I wanted to use as little image manipulation as possible, so generally if there's a part (...) (23 years ago, 17-Dec-02, to lugnet.build.ancient)
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