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| | Re: Myrmidon Class Starfighter
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| OK, then I would say it's an absolutely, possitively, 200% way cool model with a 10/10 wicked stunning presentation. -John Van Terry K <legoverse@geocities.com> wrote in message news:37b3a891.245438...net.com... (...) (25 years ago, 13-Aug-99, to lugnet.build, lugnet.cad, lugnet.publish, lugnet.general, lugnet.loc.us.ca.sf)
| | | | Re: Myrmidon Class Starfighter
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| How understated, John. I would say it is an outstanding model with a gorgeous presentation. The space scene is a stunner. Any post-processing there, or is that direct POV output? -- Terry K -- (...) (25 years ago, 13-Aug-99, to lugnet.build, lugnet.cad, lugnet.publish, lugnet.general, lugnet.loc.us.ca.sf)
| | | | Re: models
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| (...) Ouch! Don't bother! The resulting gif images will likely be *larger* than a jpg, and you won't even have true color. -- Terry K -- (25 years ago, 13-Aug-99, to lugnet.build)
| | | | Re: Making things jump
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| (...) It used some sort of lever likeplastic piece that came down out of the bottom of the car wich propelled it upward. You could try to make a system similar to that. All of the Twisted Metal games rock I would really be interrested to see some (...) (25 years ago, 13-Aug-99, to lugnet.build)
| | | | Re: Making things jump
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| To get the distance of grasshopper (Ugh, she sucks sometimes!) , the only thing I can think of is to use those shock absorbers, or maybe puematics(sp?) (...) (25 years ago, 12-Aug-99, to lugnet.build)
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