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 Building / *20230 (-10)
  Re: Sprite Light Mech
 
(...) Do not feel alone. I think we sacrifice detail for playability. It's a trade off. The trick is can you make it look detailed enough without making it real figity. I dunno, MHO. (...) What are you talking about, I took pictures of this in my (...) (23 years ago, 8-Feb-02, to lugnet.build.mecha)
 
  Re: Sprite Light Mech
 
(...) Getting ever so closer to a camo detailed mech... (...) Thanks man! These are always compliments coming from you. (...) Maybe I should take Legomeister then? (with a name like Neumann maybe I should ;) Mark Neumann (URL) of the Snow Leopard (...) (23 years ago, 8-Feb-02, to lugnet.build.mecha)
 
  Re: VOTING HAS STARTED...!!!! GO AUSTRALIA
 
(...) Hopefully that was just in fun. I'll be voting without regard to where people are from, what their politics are, etc. That's what the spirit of this contest is supposed to be. But I *suppose* someone from the USA, seeing your post and not (...) (23 years ago, 8-Feb-02, to lugnet.loc.au, lugnet.build.contests)  
 
  a town under construction (and soon deconstruction)
 
Hi everyone, Here are some pics of my current town layout: (URL) have been working on this project for a couple of months now in preperation for the Town Building Contest, but I've recently realized that I am over-extending myself(1) and need to cut (...) (23 years ago, 8-Feb-02, to lugnet.trains, lugnet.town, lugnet.build.arch, lugnet.people)
 
  ISCC: There are 157 entries with 1470 pictures - vote now!
 
Hello @ all! Do you remember? There was (there IS) the ISCC ;-) Over two thirds of the entries came short before New Years Day (deadline was Dec-31), so it took time until now to place all 157 entries. But now it's done and I wouldn't know what to (...) (23 years ago, 7-Feb-02, to lugnet.announce, lugnet.build, lugnet.build.contests, lugnet.general, lugnet.town, lugnet.castle, lugnet.trains, lugnet.pirates, lugnet.modelteam, lugnet.space) !! 
 
  Re: Sprite Light Mech
 
Oh I'm behind! Mark this is really great. Clean and neat. Green too! I like how your walker mechs use these really cool Leg set-ups. Your a great Builder and you have made tons of new creations lately. Wow! Maybe I oughta lend you my nic-mane! (not! (...) (23 years ago, 7-Feb-02, to lugnet.build.mecha)
 
  Re: New Moc: Russian Attack Helicopter, Ka-50 'Hokum' (Werewolf)
 
In lugnet.build.military, Drew Lawrence writes: Thanks for the compliments Drew! (...) Thanks, (...) I hope you do! It should be awesome! I look forward to it, thanks again, -Geordan- (...) (23 years ago, 7-Feb-02, to lugnet.build.military)
 
  Re: New Moc: Russian Attack Helicopter, Ka-50 'Hokum' (Werewolf)
 
In lugnet.build.military, Eric Sophie writes: Thanks Eric! (...) hehe, thanks, unfortunately, the landing gear doesn't fully support the weight of it. :-( Dang and the cockpit setup is sweet to. I like the (...) Hey thanks, (...) $20/hour. ;-) of (...) (23 years ago, 7-Feb-02, to lugnet.build.military)
 
  Re: New Moc: Russian Attack Helicopter, Ka-50 'Hokum' (Werewolf)
 
thanks Pedro! (...) Thanks, (...) Well they spin, and they can spin in different directions, but I didn't get them on seperate exles, so they can't spin the same way as the real thing, and they aren't motorized either. :-( (...) Hey thanks, but do (...) (23 years ago, 7-Feb-02, to lugnet.build.military)
 
  Re: New Moc: Russian Attack Helicopter, Ka-50 'Hokum' (Werewolf)
 
snip (...) Thanks Bob! (...) Yeah definitely, the hokum has a "nice guy" feel to it, but the design itself is really cool IMO. (...) Ah cool, i'll have to check it out, but personally, that version of hind seems rather ugly to me, it could be just (...) (23 years ago, 7-Feb-02, to lugnet.build.military)


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