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 Announcements / Creations (MOCs) / 385
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Subject: 
Re: MOC: 4-6-4 Hudson
Newsgroups: 
lugnet.announce.moc
Followup-To: 
lugnet.trains
Date: 
Mon, 29 Jul 2002 03:17:13 GMT
Viewed: 
3081 times
  
Oops, I wanted to post this to .announce.moc as well ...

-s

> 
> Hi all,
> 
> I uploaded pics of my 4-6-4 Hudson steam engine and tender this afternoon.
> They can be found at:
> 
> http://www.brickshelf.com/cgi-bin/gallery.cgi?f=22292
> 
> A couple of points about the engine:
> 
> (1)  For once, I can recount the exact date of conception for the project!  I
> started working on the design for this on April 29th of this year.
> Interestingly, this *exactly* coincides with John Neal's post about his son
> Ross's amazing 4-6-2 Pacific engine:
> (http://www.brickshelf.com/cgi-bin/gallery.cgi?f=16328).  I was inspired by • the
> amazing detail on that engine to try another design of my own.
> 
> (2)  This engine features two (2!) pairs of working pistons; both the drive
> pistons and the valve pistons reciprocate in the cylinders.  Additionally, the
> two pistons have different accelerations, and slightly different phases, a
> feature which is accomplished using a levered linkage.  The actual mechanism
> for regulating the valve pistons is much more complicated than what I • depicted,
> but I felt that the compromise still offerred a pleasingly aesthetic
> representation.  I included a number of 15-second movie clips that demonstrate
> the working of the pistons as the engine is moving along the track.
> 
> (3)  The drive wheels actually ride on top of the rail, as is the case with
> Ross's design.  This provides for the use of some interesting driver wheel
> choices.  The driver wheels on each side are geared together with 24-tooth
> gears in order to maintain alignment, and prevent binding with the linkages.
> In order to pull this off, 5 24-tooth gears were needed for each side: one
> attached to each wheel, and then two idler gears.  As a further challenge, the
> idler gears had to make use of 1/4 stud offsets to maintain the correct
> spacing.  The three driver wheels on each side are furthermore on separate
> axles as the wheels on the other side, so that the two sides can rotate at
> different rates as the train rounds curves.
> 
> (4)  In addition to the shining headlight, the coal furnace actually works!  I
> used four of the old style 1x2 bricks with a light on top to achieve this
> effect.  With all of them oriented to blink mode, the varying frequencies
> produces a nice "flickering" effect.  Mounted behind a wall of 1x1 trans-red
> plates, and a number of trans-orange flame pieces, the furnace appears to have
> a rich red flame.  Both the head lamp and the furnace are powered from a 9V
> battery box hidden in the tender.  The switch is hidden under the coal in the
> tender's bed.  I included a few 15-second movie clips that show the effect;
> unfortunately, in movie mode, my camera insists on continual auto-focus, so • the
> overall clarity isn't great (What with the changing lighting conditions), but
> you should be able to get the effect.
> 
> (5)  The cowcatcher!  After a thorough search that didn't uncover any designs
> which emulates the look I was going for, I came up with this design.  I also
> produced a 6-wide version, which I'm hoping to see on a steam engine sometime
> soon:  http://www.brickshelf.com/cgi-bin/gallery.cgi?f=21720.  In any case, • I'm
> pleased with this design.
> 
> (6)  Oh yeah ... under the heading "best laid plans of mice and men oft go
> awry" comes the fact that the engine comes is 10 wide.  I intended it to be 8
> wide, but when the walkways were added on each side, and all of the linkage
> pieces, the predominant width is definitely 10 studs.  However, at the • pistons,
> the width actually creeps up to about 12 studs.
> 
> (7)  Unlike my usual fanatacism for collecting entire tomes of source • material,
> I built this design from one image:
> http://www.brickshelf.com/cgi-bin/gallery.cgi?i=217960.  I found several • others
> in looking around, but none that captured the details I really wanted to
> include.  In the end, this is the only one I referred to.
> 
> (8)  It does go around curves, switches, and crossings.  The only wheels that
> actually run in the tracks are the four leading wheels and the four trailing
> wheels, all of which are actual LEGO train wheels (the forward ones being the
> old style, the trailing ones being the contemporary design).  The driver
> wheels, as mentioned above, actually wide on top of the rails, and therefore
> can pass over any layout.  That being said, it's still a heavy steam engine.
> When it starts to get some distance from the power source, it tends to slow
> down and *gasp* stop.  Ahh well.
> 
> Hmm, I guess that's about it.  Thanks for looking!
> 
> -s



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