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 Animation / *883 (-20)
  Re: LDA2006 Progress Report
 
(...) Hi Tore, Congrats on your recent work. As you know, I am working on a parallel animation app project. At this point, I've stopped development on the new version and plan to dedicate the next month or so to cleanup duties (anything from (...) (19 years ago, 27-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  LDA2006 2006-02-25 Beta Release
 
Finally, I have released the first beta version of my LDraw Animation System that supports the three new standalone [sub]scripts! To give it a go, download either (URL) on what you think takes less time. Then download (URL) unpack all files into (...) (19 years ago, 25-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2006 Progress Report
 
(...) Thanks for the input, Tim. I agree. Exponential functions for acceleration or fall would be nice to have. Sinus and Cosinus functions will make smoother walks. The best would probably be support for splines or maps, but that's way beyond my (...) (19 years ago, 25-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2006 Progress Report
 
(...) --SNIP-- (...) --SNIP-- (...) This all sounds very cool Tore. I may have to give it a go sometime. One suggestion to you is to allow for different tweening systems. Sometimes you may want something other than a linear tweening and it would be (...) (19 years ago, 25-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  LDA2006 Progress Report
 
I've changed priorities once again. The need of what I call standalone scripts have turned my todo-list upside-down. And the Tween command has made all the difference! After working all night, I finally made it work. That is, the first of the three (...) (19 years ago, 24-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: The Minifig Macro 1.2 Released
 
(...) /Tore (19 years ago, 5-Feb-06, to lugnet.cad.ray, lugnet.animation)
 
  Re: The Minifig Macro 1.2 Released
 
(...) Different person's project: (URL) (19 years ago, 5-Feb-06, to lugnet.cad.ray, lugnet.animation)
 
  Re: The Minifig Macro 1.2 Released
 
(...) Whatever happened to your most promising LMM project? /Tore (19 years ago, 5-Feb-06, to lugnet.cad.ray, lugnet.animation)
 
  The Minifig Macro 1.2 Released
 
I've updated my Minifig macro! I've also renamed it to "James' POV-Ray Library" because it includes more than the minifig macro. (URL) new additions: - All minifigs created with the macro take advantage of the walk code. - 91 ready to use official (...) (19 years ago, 4-Feb-06, to lugnet.cad.ray, lugnet.animation, lugnet.announce)
 
  video.google.com
 
Just came across yet another cool thing Google has in beta - (URL) did a search for Lego and some really cool Lego videos came up. Just thought I would pass this along.... Mark P (URL) (19 years ago, 7-Jan-06, to lugnet.animation)
 
  Re: LMM Easy Minifig Animator (very Alpha)
 
(...) Hi Tore, Sorry for not replying earlier. I took off for a short holiday right after posting the message. (...) That's right :o) (...) Thank you. I'm relieved to hear it hasn't blown up on anyone's kitchen ... so far. On a related note, I tried (...) (19 years ago, 30-Dec-05, to lugnet.cad, lugnet.animation)
 
  Re: LMM Easy Minifig Animator (very Alpha)
 
(...) Yes! At last I've seen the first POV-based LDraw animation system that really works for me! I just downloaded it, (Well, I had to download MLCad and install it too in order to generate a minfig. That was the only complicated part!). Then I ran (...) (19 years ago, 23-Dec-05, to lugnet.cad, lugnet.animation)
 
  LMM Easy Minifig Animator (very Alpha)
 
Hi everybody! It's been a while since I last posted here. Apologies for sneaking below the radar for so long (special apologies to Tim and Orion). The news I've lately been busy rehashing my old LMM Minifig Walk POVray include file into something (...) (19 years ago, 22-Dec-05, to lugnet.cad, lugnet.animation)  
 
  New WIP but I had to show I'm back
 
Not sure what the current state of Star Was animation is. Nothing on Google. So here is a work in progress I'm working on. Enjoy (URL) 400K Robin (19 years ago, 16-Dec-05, to lugnet.animation, lugnet.starwars)
 
  Thoughts on File Format for LDraw Animation
 
1. .DAT Praises The DAT file and the possibility to use Type 1 lines in DAT files to call on other DAT files is so versatile, so brilliant, so LEGO. It's the foundation that has made LDraw The standard for virtual LEGO. There are details that (...) (19 years ago, 23-Oct-05, to lugnet.animation, lugnet.cad.dev)  
 
  Re: LDA2005 Progress Report
 
October 15, 2005 Not much work done the last two weeks. But at least I've added ldr support, and set .ldr extension as default in most cases. I've changed my mind again. Now I think MDPs can be a great idea when defining objects and their properties (...) (19 years ago, 15-Oct-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2005 Progress Report
 
(...) October 2, 2005 Dear Diary, Most of this weekend, I've worked on the L3P Options panel instead of playing around with the program as planned. The new features make a much nicer output, so it has been worth the delay. Progress in my todo-list (...) (19 years ago, 2-Oct-05, to lugnet.cad.ray, lugnet.animation, lugnet.cad.dev)
 
  Re: LDA2005 Progress Report
 
(...) Well, both yes and no. I do follow a new 2005 todo-list, but my list of "more or less planned commands" will be updated as it moves into the new URL. The "most" of the more planned command were implemented by the end of September 2001 (but not (...) (19 years ago, 30-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  Re: LDA2005 Progress Report
 
(...) Hello Tore, Is your todo-list the year 2001 "More or less planned commands" as they are presented here: (URL) or do you follow another new 2005 todo-list ? Regards, damien web page: (URL) (19 years ago, 30-Sep-05, to lugnet.cad.ray, lugnet.animation)
 
  LDA2005 Progress Report
 
I am getting really excited over how fast progress is made just a couple of days from project restart. The strange thing is that what takes most time is to build the models for the scenes. Animation is relatively quickly done. Datsville as scenery (...) (19 years ago, 30-Sep-05, to lugnet.cad.ray, lugnet.animation)


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