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  Re: IRON MECHA - phase one
 
(...) Thanks. :-) Wait until phase two of my master plan... (...) It was actually very interesting to see if the artist's design really worked as a real 3D object. The artist got the leg posture in the image slightly warped. The leg on the left side (...) (19 years ago, 13-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: IRON MECHA - phase one
 
(...) You should be happy, because now this spurs you to counter by being inaccurate and more creative. :-) But you still have to worry, because this isn't my real contest entry. ;-) K (19 years ago, 13-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: IRON MECHA - phase three "Yo!"
 
(...) Your running storyline always has me laughing. I preferred the 1st candadite for pilot, what set is that face from? I guess the goatee is just kinda creepy. Looking good so far- are you considering this your entry, or will you be doing an (...) (19 years ago, 17-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: IRON MECHA
 
Interesting, but in Iron Chef you are given a main ingredient that you must use to make a dish of your own choosing. That would be more akin to specifying a Lego part that must be used prominently, then the rest of the design is up to the (...) (19 years ago, 20-Dec-05, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: Welcome to the Building Arena, IRON MECHA
 
I've started on the body. Legs are still holding in there... it's going to end up pretty heavy though! (URL) Michael (19 years ago, 22-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: Iron Mecha, Brickfrenzy style
 
(...) Well I didn't find it funny because I know it offends people who live in space. a (19 years ago, 17-Jan-06, to lugnet.space, FTX)  
 

iron
(score: 0.417)

  Re: Iron Mecha, Brickfrenzy style
 
(...) That's really gonna endear you to the judges. (19 years ago, 16-Jan-06, to lugnet.space, FTX)
 

iron
(score: 0.417)

  Re: Welcome to the Building Arena, IRON MECHA
 
(...) Hmmm red. Novel colour choice. Tim PS. Good and beefy like proper Aussie beef (19 years ago, 23-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: IRON MECHA - leg test
 
(...) I also made a prototype with knee worm gears, but I wanted to find at least one effective use for the AT-AT knees (my previous uses were... ineffective). Total worms = 4 legs + 2 shoulders = 6 K (19 years ago, 10-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.417)

  Re: IRON MECHA Final Build
 
(...) Nice contest entry, it may win! :) (19 years ago, 12-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: Iron Mecha, Brickfrenzy style
 
(...) Man! thats so awesome! I wanted to make mine transformable too....I hope I don't look like a poser...lol (19 years ago, 14-Jan-06, to lugnet.build.mecha, lugnet.space, FTX)
 

iron
(score: 0.416)

  Re: IRON MECHA
 
I call on Iron Mecha French! Let's get it on! And by that I mean sign me up. :) Michael (19 years ago, 20-Dec-05, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: Welcome to the Building Arena, IRON MECHA
 
I made a lot of progress today and came up with some interesting ideas, so here are some spy photos: (URL) deep link 1> (URL) deep link 2> (URL) deep link 3> (URL) deep link 4> (URL) deep link 5> The ideas: Exoforce stickers - I don't think anyone (...) (19 years ago, 4-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: New MOC: L-21 Mobile Multi-Role Platform (MMP)
 
(...) Heh, thanks Bryce! I've been following the Iron Mecha contest very closely. I just love how inventive all the entries have been so far. I also like how a lot of problems I have encountered in building large multiped mecha have been revealed, (...) (19 years ago, 24-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: Welcome to the Building Arena, IRON MECHA
 
I like the use of plate skinning and the color scheme. Joint tech looks like a Bionicle/Throwbot hybrid. I thought about attaching the rear legs like that, then wondered how it would affect walking. But that setup may help it, like a grasshopper, (...) (19 years ago, 18-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: IRON MECHA - leg test
 
Hello Brian, I'm so curious how this will look when finished. Great job so far (URL) Marco> (19 years ago, 11-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: IRON MECHA - leg test
 
Humbles himself before the genius that is Klaupicus once again. :) Excellent job, Brian. The wormgear solution is pretty amazing. I'm very curious to see how you come up with the leg armor. Take care, -Dave (19 years ago, 11-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

  Re: Iron Mecha, Brickfrenzy style
 
(...) I'd like to be the first to say this about the transformed model......... Nice groin gun!!! Yay! (19 years ago, 14-Jan-06, to lugnet.build.mecha, lugnet.space, FTX)
 

iron
(score: 0.416)

  Re: Welcome to the Building Arena, IRON MECHA
 
So, more progress. deep link: << (URL) >> I must have rebuilt the hips and waist at least a dozen times, but finally, after discovering this << (URL) >> part, I've managed to get the body moving as I want it to. It moves in all three 'axes' - not (...) (19 years ago, 15-Jan-06, to lugnet.build.mecha)
 

iron
(score: 0.416)

  Re: Iron Mecha, Brickfrenzy style
 
(...) I saw what it does, and it is way cool!! Very nice design and structure! "Big Daddy" Nelson (19 years ago, 14-Jan-06, to lugnet.build.mecha, FTX)
 

iron
(score: 0.416)

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