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| | Re: RailBricks Issue 1
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| (...) 9V is not dead, believe me. In my club, some guys exhibits large 12V layouts!! TLC discontinue 9V, but the community for sure will support it for long. (...) Thank you very much for your interest. (...) I hope so. I can't say for sure it will (...) (17 years ago, 1-Oct-07, to lugnet.publish, FTX)
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| dead (score: 0.821) |
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| | Re: RailBricks Issue 1
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| (...) <snip> How ironic to launch on the day when 9V is declared dead... Still I'm happy to see the release of the first issue. I've been looking forward to it ever since I spotted the first picture on Brickshelf back in April. Does this mean the (...) (17 years ago, 1-Oct-07, to lugnet.publish, FTX)
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| dead (score: 0.821) |
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| | Re: The Future of Trains
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| Well, since it is Oct. 1, 2007 today. I have decided to write-off 2008 as a DEAD year for LEGO trains. The question now is when in 2009 is the 'new' system gonna be released or when will 'we' AFOL's see pictures, set numbers and prices etc. I have (...) (17 years ago, 2-Oct-07, to lugnet.lego, lugnet.trains)
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| dead (score: 0.821) |
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| | Re: The Future of Trains
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| It sounds like a survey is in order... Take all the feature wish lists from individuals and clubs, boil them down and prioritize them. I'm sure LEGO and the AFOL insiders have their own set of lists based on the tons of feedback from lugnet.trains, (...) (17 years ago, 3-Oct-07, to lugnet.trains)
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| dead (score: 0.820) |
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| | Re: The Future of Trains
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| (...) [...] (...) Well, I guess at least we now don't have to worry about if or when the 9v line will be discontinued. Like some of you, I am upset. I am upset that LEGO marketed the 9v line so poorly, but I also suspect that in the current (...) (17 years ago, 3-Oct-07, to lugnet.lego, lugnet.trains)
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| dead (score: 0.820) |
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| | Re: The Future of Trains
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| Well I get back from a relaxing break and I am greeted with this announcement. I am sad of course, but I am not surprised. I have been slowly purchasing track, motors, and regulators in anticipation of this day and I know of many others who have (...) (17 years ago, 6-Oct-07, to lugnet.lego)
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| dead (score: 0.820) |
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| | Re: The Future of Trains // Wishlist
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| (...) Just off the top of my head, I have the following thoughts on a prospective new train system. Benn On the batteries: -I am concerned that the weight of batteries could limit long trains. So the battery weight will be just as important as it's (...) (17 years ago, 7-Oct-07, to lugnet.trains)
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| dead (score: 0.820) |
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| | A power rail idea
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| OK, so 9V is dead. Not a happy thought. Still, the engineer in me can't help but think about ways to work within the new regime. After 40 years of off-and-on model rail and toy train activity, the first thought that comes to mind is that anyone who (...) (17 years ago, 14-Oct-07, to lugnet.trains)
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| dead (score: 0.820) |
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| | Re: The Future of Trains
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| (...) Benn- In my experience keeping SCLTC trains running for the last 6 years (including a 10 week, 6 day a week show every year), what kills the train motors is erosion of metal contacts that pick up electricity from the rails. The contacts wear (...) (17 years ago, 10-Oct-07, to lugnet.lego, FTX)
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| dead (score: 0.819) |
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| | Re: The Future of Trains
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| (...) <snip> (...) One evening, way back in 1991, I was pushing a baby stroller thru Toys R Us. My son, Graham, 2 years old, in the stroller. We went over to the toy train area - because I was looking forward to the day in the futrure when we could (...) (17 years ago, 9-Oct-07, to lugnet.lego)
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| dead (score: 0.819) |
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| dead (score: 0.818) |
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| | Re: A power rail idea
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| (...) Actually, you'll see I more-or-less suggested that as a method for prototyping the functionality. Or as a last resort if we get desperate in the future. But you can get "polarity immunity" by offsetting the N (or H0, or whatever size works) (...) (17 years ago, 18-Oct-07, to lugnet.trains)
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| dead (score: 0.818) |
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| | Wither LPub?
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| It has been a while since I wandered into LUGNET.cad but today I found I needed to go back and modify the NCLUG logo which is built with ML-CAD and rendered with POV. As long as I was doing that, I thought I would install LPub as well but it seems (...) (17 years ago, 15-Nov-07, to lugnet.cad)
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| dead (score: 0.814) |
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| | Re: LEGO 9V Train Communication II
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| (...) If there are "dead zones" that could be a problem, but we also get to run doglegs this way. There are trade-offs, and I know where I'd like to be: LEGO-certified DDC built-in that is usable with anything from a regular train controller, to a (...) (17 years ago, 19-Dec-07, to lugnet.trains)
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| dead (score: 0.811) |
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| | Re: space battle tactical game?
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| (...) I should add that I've heard of Renegade Bricks (from Mike Rayhawk's page), but the link thereon is dead, and my google-fu has failed to turn up any substantial information on it. Best, - Joe (17 years ago, 18-Dec-07, to lugnet.gaming)
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| | Re: IT'S TOO DARN QUIET!!!!!!
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| (...) T'other Tim seems to have moved to an internet dead zone in Australia, hence the lack of new MOCs from him, but as per the terms of the newsgroup, I have responded! ;-) I've been so busy recently, my company is moving head office and I'm in (...) (17 years ago, 18-Jan-08, to lugnet.trains, FTX)
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| dead (score: 0.807) |
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| dead (score: 0.802) |
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| | Re: Variations in dark blue color.
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| SNIP Granted, liquid color has it's place...I just (...) Very interesting article. I think the molded plastics business is in the same state of affairs that the paint industry was in the 50's and 60's in that they now need to respond quickly to the (...) (17 years ago, 21-Feb-08, to lugnet.color, FTX)
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